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Old 10-08-2006, 07:12 PM
Androk2 Androk2 is offline
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To Zero: Perspective is what you make of it. Chrono trigger was in overhead viuew as well, but the courtroom scene was nothing to sneeze at.



=P
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Old 10-08-2006, 07:24 PM
Tom Tom is offline
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Quote:
Originally Posted by Androk2 View Post
To Zero: Perspective is what you make of it. Chrono trigger was in overhead viuew as well, but the courtroom scene was nothing to sneeze at.



=P
Those images....are wow lol And hes got a point, but the angle of graal is a bit bigger than that courtroom scene.
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Old 10-08-2006, 07:29 PM
Stephen Stephen is offline
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Originally Posted by Androk2 View Post
To Zero: Perspective is what you make of it. Chrono trigger was in overhead viuew as well, but the courtroom scene was nothing to sneeze at.=P
Yea, I know what perspective is - however it needs to stay consistent. The way Graal 2D engine works now things look wrong because buildings are on an angle but the entire canvas is viewed birds eye.

You would have to have a engine like the old GTA games.
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Old 10-08-2006, 10:03 PM
Dan3099 Dan3099 is offline
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You would have to have a engine like the old GTA games.
What do you mean? The old GTA games didn't have the same perspective. They were totally top-down.
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Old 10-09-2006, 12:52 AM
Demisis_P2P Demisis_P2P is offline
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What do you mean? The old GTA games didn't have the same perspective. They were totally top-down.
orly?



The character determined the perspective and you could see the walls of whatever buildings were closest to him.
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