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  #16  
Old 09-23-2006, 01:29 AM
pooper200000 pooper200000 is offline
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Originally Posted by Stone_Tower View Post
Im afraid I dont understand what your asking "To buy means to use" doesnt quite make sense to me.
To buy with the means to use for what. x-x pretty obvious
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  #17  
Old 09-23-2006, 01:41 AM
Stone_Tower Stone_Tower is offline
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Originally Posted by pooper200000 View Post
To buy with the means to use for what. x-x pretty obvious
Well your grammer is just as bad as his. The meaning of it would be to try and get the best ship on the map.....
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  #18  
Old 09-23-2006, 01:44 AM
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Originally Posted by Stone_Tower View Post
Well your grammer is just as bad as his. The meaning of it would be to try and get the best ship on the map.....
Please don't insult me. when i say something it is clear what I mean. I undertok that as obvious. Some people don't have the intelligence levels others do I guess. Some just have "good" grammar as tehy call it. How do you determine best ships can people steal ships. what happens if your ship loses?
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  #19  
Old 09-23-2006, 01:46 AM
dude2020 dude2020 is offline
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Originally Posted by pooper200000 View Post
what happens if your ship loses?
Thats a really obvious answer lol
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  #20  
Old 09-23-2006, 01:46 AM
Stone_Tower Stone_Tower is offline
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Originally Posted by pooper200000 View Post
Please don't insult me. when i say something it is clear what I mean. I undertok that as obvious. Some people don't have the intelligence levels others do I guess. Some just have "good" grammar as tehy call it. How do you determine best ships can people steal ships. what happens if your ship loses?
If your ship loses you have to get it repaired which costs money, and no one can steal yourship. Having the best ship means the biggest, the fastest and obviously the strongest.
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  #21  
Old 09-23-2006, 01:47 AM
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Originally Posted by dude2020 View Post
Thats a really obvious answer lol
I don't find that ammusing its jsut really stupid actually. I understand if you wager it but then whats the point to buy somehting. The people who first have the vehicles will annihalate those who don't have them.
Quote:
Originally Posted by Stone_Tower View Post
If your ship loses you have to get it repaired which costs money, and no one can steal yourship. Having the best ship means the biggest, the fastest and obviously the strongest.
Why can't you just have fun spars? It seems like something that wouldn't be worth the costs. Explain how it could be made pointful
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  #22  
Old 09-23-2006, 01:50 AM
dude2020 dude2020 is offline
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The people who first have the vehicles will annihalate those who don't have them.
Like the Us Tanks vs The bombers in iraq?

Quote:
Originally Posted by Pooper
Why can't you just have fun spars? It seems like something that wouldn't be worth the costs. Explain how it could be made pointful
i dunno wat to say i jsut wanted to add that lol
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  #23  
Old 09-23-2006, 01:51 AM
pooper200000 pooper200000 is offline
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Originally Posted by dude2020 View Post
Like the Us Tanks vs The bombers in iraq?

i dunno wat to say i jsut wanted to add that lol
I said pointful as meaning the antonym of pointless and being to lazy to find the word. The us tanks vs bombers in iraw is an odd way to compare it but yes I guess.
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  #24  
Old 09-23-2006, 01:54 AM
dude2020 dude2020 is offline
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Originally Posted by pooper200000 View Post
is an odd way to compare it but yes I guess.
*looks at pooper*
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  #25  
Old 09-23-2006, 02:58 AM
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*looks at pooper*
I know im odd ty
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  #26  
Old 09-23-2006, 03:20 AM
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In my opinion events should just be special occassions in existing worlds. For example I like to see good ol events like CTF held on a server's overworld rather than special worldmaps designed for the event.

So in Zone's case, I wish each world had some ET options. Would make hosting neat, specially in arctic.
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  #27  
Old 09-23-2006, 03:26 AM
pooper200000 pooper200000 is offline
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Quote:
Originally Posted by Gerami View Post
In my opinion events should just be special occassions in existing worlds. For example I like to see good ol events like CTF held on a server's overworld rather than special worldmaps designed for the event.

So in Zone's case, I wish each world had some ET options. Would make hosting neat, specially in arctic.
That would be fun!
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  #28  
Old 09-23-2006, 06:33 AM
Stone_Tower Stone_Tower is offline
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Quote:
Originally Posted by Gerami View Post
In my opinion events should just be special occassions in existing worlds. For example I like to see good ol events like CTF held on a server's overworld rather than special worldmaps designed for the event.

So in Zone's case, I wish each world had some ET options. Would make hosting neat, specially in arctic.
Spar Map: Spar Tourny.
Deathmatch: We already have an event for here.
Alpha: Hide and Seek...?
Wildcross: The player who has the most flags captured wins.
Irica: .....?
Koth: .....?
Guild Wars: Melee Tournament.
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  #29  
Old 09-23-2006, 01:11 PM
Crono Crono is offline
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Quote:
Originally Posted by Stone_Tower View Post
Spar Map: Spar Tourny.
Deathmatch: We already have an event for here.
Alpha: Hide and Seek...?
Wildcross: The player who has the most flags captured wins.
Irica: .....?
Koth: .....?
Guild Wars: Melee Tournament.
It should be variable. Arctic is idle for real guild wars because...

a) It's the most played map anyway
b) Capturing bases involves both killing, teamwork, and tactics. That is, if you have two pro guilds
c) It's the most balanced in my opinion

But it would still be possible to just host a normal event. Like set each warper to 20 people max and have a 20 vs 20 guild war. The 20 that win get some basic prize, maybe 50 proxies each or something.
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  #30  
Old 09-23-2006, 01:36 PM
pooper200000 pooper200000 is offline
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Quote:
Originally Posted by Gerami View Post
It should be variable. Arctic is idle for real guild wars because...

a) It's the most played map anyway
b) Capturing bases involves both killing, teamwork, and tactics. That is, if you have two pro guilds
c) It's the most balanced in my opinion

But it would still be possible to just host a normal event. Like set each warper to 20 people max and have a 20 vs 20 guild war. The 20 that win get some basic prize, maybe 50 proxies each or something.
i like that idea as long as they can have more thqan 100 proxies or more than the allowed amount when they win!
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