Graal Forums  

Go Back   Graal Forums > PlayerWorlds > PlayerWorlds Main Forum
FAQ Members List Calendar Today's Posts

Reply
 
Thread Tools Search this Thread Display Modes
  #46  
Old 07-22-2006, 12:03 PM
Crono Crono is offline
:pluffy:
Join Date: Feb 2002
Location: Sweden
Posts: 20,000
Crono has a reputation beyond reputeCrono has a reputation beyond reputeCrono has a reputation beyond reputeCrono has a reputation beyond reputeCrono has a reputation beyond reputeCrono has a reputation beyond reputeCrono has a reputation beyond reputeCrono has a reputation beyond reputeCrono has a reputation beyond reputeCrono has a reputation beyond reputeCrono has a reputation beyond repute
Look ok. A bit messy but still ok.
__________________
Reply With Quote
  #47  
Old 07-22-2006, 01:04 PM
Sam Sam is offline
superannuated super mod
Sam's Avatar
Join Date: Sep 2004
Location: Dortmund, Deutschland
Posts: 5,357
Sam is a glorious beacon of lightSam is a glorious beacon of lightSam is a glorious beacon of light
I would like to get some primeval forest, big trees with lianas, cavernous mountains and lakes. I know it's a big challange.
Reply With Quote
  #48  
Old 07-22-2006, 06:30 PM
KuJi KuJi is offline
Banned
Join Date: Apr 2004
Location: Staten Island, New York
Posts: 2,202
KuJi will become famous soon enough
Send a message via ICQ to KuJi Send a message via AIM to KuJi Send a message via MSN to KuJi Send a message via Yahoo to KuJi
Quote:
Originally Posted by killerogue
I wasn't supposed too. But I want you bums to get a taste of Stone Henge's 1337ness.
A water tileset would be cool.. and so would be people drownign :P
Reply With Quote
  #49  
Old 07-22-2006, 07:09 PM
killerogue killerogue is offline
Registered Omega
killerogue's Avatar
Join Date: Apr 2006
Location: United States
Posts: 1,920
killerogue is on a distinguished road
Send a message via AIM to killerogue Send a message via MSN to killerogue
Owned Please. I'm trying not too give too much away but we are going for a nice lush way to make the water and all tiles. BTW Crono it's a bit messy cause Lance was tired (It was 4:00 AM) And he slopped through it. We still need quite a bit of staff seeing as how we're operating with 3 people but it's going unusually well howeveer. ^-^ But we're trying to reorganize the tiles Crono and give it some corners and other finishing things.
__________________


REMEMBER, IF YOU REP ME, LEAVE A NAME!

Quote:
Originally Posted by haunter View Post
Graal admins don't die. They go to hell and regroup.
Quote:
Originally Posted by Inverness View Post
Without scripters, your graphics and levels wouldn't do anything but sit there and look pretty.
Reply With Quote
  #50  
Old 07-22-2006, 08:12 PM
lancelot9 lancelot9 is offline
Registered User
lancelot9's Avatar
Join Date: May 2004
Posts: 618
lancelot9 is on a distinguished road
Stan ya poo face!

yeah, its a bit messy, but i think pretty good for a tileset ive been workin on for probably 8 hours eh?
and now i know LOTS of stuff i needa fix and add after makin the level.. haha it wasnt supposed to be posted on here till it was pretty much flawless but I guess he was a bit excited? lol cool cool tho.
__________________


Im cool because I can make outside levels with a tileset.
Reply With Quote
  #51  
Old 07-22-2006, 08:18 PM
killerogue killerogue is offline
Registered Omega
killerogue's Avatar
Join Date: Apr 2006
Location: United States
Posts: 1,920
killerogue is on a distinguished road
Send a message via AIM to killerogue Send a message via MSN to killerogue
^-^ I was too excited. I had to post the "error infested level" as quoted by Sage_Shadowbane.
__________________


REMEMBER, IF YOU REP ME, LEAVE A NAME!

Quote:
Originally Posted by haunter View Post
Graal admins don't die. They go to hell and regroup.
Quote:
Originally Posted by Inverness View Post
Without scripters, your graphics and levels wouldn't do anything but sit there and look pretty.
Reply With Quote
  #52  
Old 07-23-2006, 02:42 AM
killerogue killerogue is offline
Registered Omega
killerogue's Avatar
Join Date: Apr 2006
Location: United States
Posts: 1,920
killerogue is on a distinguished road
Send a message via AIM to killerogue Send a message via MSN to killerogue
Stone Henge Developement

A little something new for you people who have been following the heavy developement on Stone Henge. Cleaned up a bit more. A few new corner tiles and worked on the cliff corner tiles some. Tiles supplied by Lance. Level supplied by Lance.



Also a new home page for the server:
http://stanleycleveland.tripod.com/
__________________


REMEMBER, IF YOU REP ME, LEAVE A NAME!

Quote:
Originally Posted by haunter View Post
Graal admins don't die. They go to hell and regroup.
Quote:
Originally Posted by Inverness View Post
Without scripters, your graphics and levels wouldn't do anything but sit there and look pretty.
Reply With Quote
  #53  
Old 07-23-2006, 04:27 AM
smirt362 smirt362 is offline
Tee Hee
smirt362's Avatar
Join Date: Feb 2005
Location: Texas
Posts: 2,101
smirt362 has a brilliant futuresmirt362 has a brilliant futuresmirt362 has a brilliant futuresmirt362 has a brilliant futuresmirt362 has a brilliant futuresmirt362 has a brilliant futuresmirt362 has a brilliant future
Send a message via AIM to smirt362 Send a message via MSN to smirt362
Why dont the diagonal cliff tiles and the front facing cliff tiles match up?

But besides that...I like it.
__________________

Don Hertzfeldt <3
Reply With Quote
  #54  
Old 07-23-2006, 04:28 AM
killerogue killerogue is offline
Registered Omega
killerogue's Avatar
Join Date: Apr 2006
Location: United States
Posts: 1,920
killerogue is on a distinguished road
Send a message via AIM to killerogue Send a message via MSN to killerogue
Thank you smirt. They do match you have to look close at the end of the diagonal cliffs there's a part that goes like this ^ then they turn > .
__________________


REMEMBER, IF YOU REP ME, LEAVE A NAME!

Quote:
Originally Posted by haunter View Post
Graal admins don't die. They go to hell and regroup.
Quote:
Originally Posted by Inverness View Post
Without scripters, your graphics and levels wouldn't do anything but sit there and look pretty.
Reply With Quote
  #55  
Old 07-23-2006, 05:02 AM
warp2ukew warp2ukew is offline
Prime Rib of Micronesia
warp2ukew's Avatar
Join Date: Feb 2002
Location: In a van down by the river.
Posts: 1,718
warp2ukew will become famous soon enough
1. The graphics are still bland, something needs to be done about that.

2. I hope you plan on having custom bodies.

3. That tall grass, or I am guessing it is, will be scripted, etc, to cover a player who walks through it?

4. I like the GUI, right now, buit you need to add what each bar means. HP, MP, etc.
Reply With Quote
  #56  
Old 07-23-2006, 05:16 AM
smirt362 smirt362 is offline
Tee Hee
smirt362's Avatar
Join Date: Feb 2005
Location: Texas
Posts: 2,101
smirt362 has a brilliant futuresmirt362 has a brilliant futuresmirt362 has a brilliant futuresmirt362 has a brilliant futuresmirt362 has a brilliant futuresmirt362 has a brilliant futuresmirt362 has a brilliant future
Send a message via AIM to smirt362 Send a message via MSN to smirt362
Yall are going to make custom bodies correct?
I suggest cavemen that drag their hands when they walk.
__________________

Don Hertzfeldt <3
Reply With Quote
  #57  
Old 07-23-2006, 05:21 AM
thrashsoul thrashsoul is offline
Unregistered User
Join Date: Jan 2002
Posts: 595
thrashsoul is on a distinguished road
Send a message via AIM to thrashsoul
1.That bush looks odd compared to everything else.
2.I don't like the limestone, it looks very out of place in this situation.
3.Unless your playerworld is located in the Gulf of Mexico, you shouldnt be able to see the water floor or the cliff underwater.
4.On all the grasses and dirts you can see where the tile is repeating, its really hurting my eyes.
5.I see this playerworld having a hard time having actual gameplay. Players will not feel any achievement by lighting a fire or killing an animal. No one wants to play a server with the theme of survival. Thats silly. Just because a server idea hasn't been done before doesn't mean it is actually a good idea. You need to brainstorm your ideas before you get straight to the drawing board.
Reply With Quote
  #58  
Old 07-23-2006, 06:10 AM
killerogue killerogue is offline
Registered Omega
killerogue's Avatar
Join Date: Apr 2006
Location: United States
Posts: 1,920
killerogue is on a distinguished road
Send a message via AIM to killerogue Send a message via MSN to killerogue
I have brainstormed them. There are for more ideas than what we've posted. Trust me. Smirt and warp we're going to have custom bodies and yes about the grass. Also if you ever logged on. You'll find when the mouse is over a bar it tells you what it is.
__________________


REMEMBER, IF YOU REP ME, LEAVE A NAME!

Quote:
Originally Posted by haunter View Post
Graal admins don't die. They go to hell and regroup.
Quote:
Originally Posted by Inverness View Post
Without scripters, your graphics and levels wouldn't do anything but sit there and look pretty.
Reply With Quote
  #59  
Old 07-23-2006, 06:36 AM
Shaun Shaun is offline
Registered User
Shaun's Avatar
Join Date: Jul 2003
Location: Canada
Posts: 1,070
Shaun will become famous soon enough
Don't worry, the gfx are still better than anything people should make for Graal for free.
Reply With Quote
  #60  
Old 07-23-2006, 06:37 AM
killerogue killerogue is offline
Registered Omega
killerogue's Avatar
Join Date: Apr 2006
Location: United States
Posts: 1,920
killerogue is on a distinguished road
Send a message via AIM to killerogue Send a message via MSN to killerogue
^-^ I have good friends.
__________________


REMEMBER, IF YOU REP ME, LEAVE A NAME!

Quote:
Originally Posted by haunter View Post
Graal admins don't die. They go to hell and regroup.
Quote:
Originally Posted by Inverness View Post
Without scripters, your graphics and levels wouldn't do anything but sit there and look pretty.
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT +2. The time now is 03:59 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, vBulletin Solutions Inc.
Copyright (C) 1998-2019 Toonslab All Rights Reserved.