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  #1  
Old 03-28-2006, 06:52 AM
Infernix Infernix is offline
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Level By:Inf

I know its not perfect (nothing I make is) but I dont feel like working on it anymore. Rate it, stay on topic, dont show ignorance, dont be rude. And Were all good.
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  #2  
Old 03-28-2006, 07:04 AM
CidNight1142 CidNight1142 is offline
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Not bad although I suggest making the second and third layers of the house shorter vertically. If you cut it down by like 2 tiles it will look like it actually fits on top of the house. Pretty cool, albeit a tid -- unoriginal.
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Old 03-28-2006, 07:35 AM
Ducati_Link Ducati_Link is offline
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It's a nice levels. The layout is well put, can't see any major tile errors and it's not over cluttered.. actuly I think thats very nice detailing to the outside. The only thing I really don't like is the house.. Other wise I would give it 7.5/10
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Old 03-28-2006, 02:34 PM
Tom Tom is offline
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I like it, but same as what Cidnight said about the house, other than that, your godly
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Old 03-28-2006, 06:05 PM
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More detail.
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Old 03-28-2006, 08:53 PM
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Overall layout is cool, I just don't like the house.
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  #7  
Old 03-28-2006, 10:43 PM
maximus_asinus maximus_asinus is offline
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Little no tile variation when creating the path borders (mostly diagnal tiles were used, I use the same style when it comes to shaping though). Sand path seems to be a repetition of the same two tiles, with a couple other tiles thrown into the mix. The cliffing is done good, but I see a few tile errors. Really the level doesn't look detailed, but I guess you did say you stopped working on it.
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Old 03-29-2006, 03:15 AM
Infernix Infernix is offline
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I mainly knew people were gonna talk about detail cause usually people like it when levels are cluttered with layers of grass and other stuff. (I think that makes trashy pics1 levels)
About the house, yea I should have changed the back of it.

I could have mixed paths tiles and stuff but eh didnt feel like it. I was liking how my path was barely able to cut through the trees and the cliff lol.

Wish I could see more pics1 work on these fourms, there seems to be a lack of that on graal these days. (Or some good leveling work at all)
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  #9  
Old 03-29-2006, 05:23 PM
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Quote:
evels are cluttered with layers of grass and other stuff
Just add more normal detail.
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  #10  
Old 03-30-2006, 05:25 PM
DARKVILLIN DARKVILLIN is offline
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i like pretty much. What they said about the house is true. Maybe some change up in the grass to dirt tiles and maybe a few more "random" patches of bushes. Overall-nice..not bad
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  #11  
Old 03-31-2006, 03:15 AM
Vega001 Vega001 is offline
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x.x original post didnt work

8.5 /10

cliffing is a common problem among lats and you did it well, house was ok, i would have preferred more variation not completely symmetrical -leave that for insides

also: dont get carried away with the layering, too much of it looks like you tried too hard or its just crazy and uglyf

other than that, its a pretty good level
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  #12  
Old 04-01-2006, 12:31 PM
Mogwai Mogwai is offline
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Very nice detailing, however the house really looks a bit dull... but works in a sense.

7/10
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  #13  
Old 04-01-2006, 05:43 PM
Raeiphon Raeiphon is offline
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Quite nice, I adore your detailing. Gives your levels a standout from the rest. Although, it's too, common. That's all you ever see nowadays, either a house and a cliff, a house and a river, or a beach. Break away from the grind, do something different. Although, i'm not quite sure what..
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