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  #1  
Old 02-25-2006, 03:22 AM
davidpsy davidpsy is offline
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Progress, stop bugging me on aim!

Alright, yeah I've made some progress on Sanstrata, please stop bugging me on aim unless you really want to help me and really can, alright? Honestly, it is annoying as ****.

Heres another building and a work in progress version of the new body, the proportions are going to stay the same, just I'm going to add more detail over this. The animation looks better slowed down just letting you know.
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Old 02-25-2006, 05:55 AM
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dude no one cares I know I don't.

I know u wont ever finish San's and im sure some more players fill the same.
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  #3  
Old 02-25-2006, 06:02 AM
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Quote:
Originally Posted by Genesis
dude no one cares I know I don't.
I believe he was being dramatic. He likes to have fun like that sometimes.
Quote:
I know u wont ever finish San's and im sure some more players fill the same.
Please, don't be an ass. You should remember that Donald is a person just like you. Treat him fairly.
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Old 02-25-2006, 07:14 AM
davidpsy davidpsy is offline
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Perhaps you don't care, but seriously people bug me about it all the time.
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  #5  
Old 02-25-2006, 11:00 AM
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dude thats one of the most beautifull buidlings I ever saw here, couldnt do it better. I hope you get "real" help someday
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  #6  
Old 02-25-2006, 11:06 AM
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Does it look weird on Graal?
(Hint: take a screenshot of the new sprites/buildings/tiles!]
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  #7  
Old 02-25-2006, 12:46 PM
Darklux Darklux is offline
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Quote:
Originally Posted by xAndrewx
Does it look weird on Graal?
(Hint: take a screenshot of the new sprites/buildings/tiles!]
Thats buggin lol..

The building is beautifully detailed, but you already got my ratin on aim (I hope iam not in your list of buggers).

I think if you can do buildings like that, the rest will be no problem.

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  #8  
Old 02-25-2006, 04:43 PM
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That's really nice dude, the walking animations are really well done, the feet could be improved a bit, but apart from that it's good, good muscular movement.

The stone thing, is just beautiful, and would be fun creating buildings with the tiles, if you can make them into tiles, although i think that may be hard.

But i do wish you the best of luck
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  #9  
Old 02-25-2006, 04:56 PM
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Quote:
Originally Posted by Tom
The stone thing, is just beautiful, and would be fun creating buildings with the tiles, if you can make them into tiles, although i think that may be hard.

But i do wish you the best of luck
I'm pretty sure he'll use a gani to set them as objects on a gmap - but that's just my guess.
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  #10  
Old 02-25-2006, 07:45 PM
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Quote:
Originally Posted by davidpsy
seriously people bug me about it all the time.
It's the other way 'round for me.
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  #11  
Old 02-25-2006, 10:29 PM
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Did you just add that "stop bugging me" comment to pretend like everyone likes you and you can feel cool/worthy of posting here? You don't need to make yourself look important to us, nobody cares. You're important just because you exist and because you're alive.

Your building is nice, by the way.
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  #12  
Old 02-25-2006, 10:46 PM
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Quote:
Originally Posted by Antago
You're important just because you exist and because you're alive.
Judging by some of your other recent posts/threads, maybe you need to take your own advice?
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  #13  
Old 02-25-2006, 10:51 PM
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Quote:
Originally Posted by Antago
You're important just because you exist and because you're alive.
Welcome to modern society. Remove all previous beliefs such as that one.

Personally, I would say Donald is a "special person" because he's very talented, and eager to learn.
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Old 02-25-2006, 10:52 PM
Antago Antago is offline
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Quote:
Originally Posted by Mykel
Judging by some of your other recent posts/threads, maybe you need to take your own advice?
Maybe so.
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  #15  
Old 02-25-2006, 10:52 PM
davidpsy davidpsy is offline
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Quote:
Originally Posted by Antago
Did you just add that "stop bugging me" comment to pretend like everyone likes you and you can feel cool/worthy of posting here? You don't need to make yourself look important to us, nobody cares. You're important just because you exist and because you're alive.

Your building is nice, by the way.
No, I added that "stop bugging me" comment because I really want people to stop bugging me about my server! Who'd a thunk it?
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Old 02-25-2006, 10:55 PM
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Quote:
Originally Posted by davidpsy
No, I added that "stop bugging me" comment because I really want people to stop bugging me about my server! Who'd a thunk it?
By the way, do you have anything else? While what you posted is amazing, is that all you've got done? (with the exception of other things you have showed)
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  #17  
Old 02-25-2006, 11:04 PM
davidpsy davidpsy is offline
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I really don't have a lot of free time, and I'm usually very busy. Once I get some more time I'll have a lot more work done.
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Old 02-25-2006, 11:05 PM
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Quote:
Originally Posted by davidpsy
I really don't have a lot of free time, and I'm usually very busy. Once I get some more time I'll have a lot more work done.
):
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  #19  
Old 02-25-2006, 11:19 PM
davidpsy davidpsy is offline
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Anyway thank you all for your comments and what not, espicially you Garel that means a lot to me .
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Old 02-26-2006, 02:19 AM
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David, that is extremly hot. I wonder if you should be making your game on graal >.>.... you could make probely make a fair ammount of money and success by "doing it elsewhere ?"...

Anyhow, even if this will take you 1 or 2 years it will be worth it. Also after looking at the "body".. have you looked into doing it in polynomes or isn't that your style?
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  #21  
Old 02-26-2006, 03:34 AM
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Donald, you have become such an amazing artist over the past few years. Proof that practice makes perfect.
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  #22  
Old 02-26-2006, 03:09 PM
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And perfection makes practice. :-)
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  #23  
Old 02-26-2006, 06:02 PM
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It's nicely detailed and whatnot, however I dunno if anyone else can see this, but the roof seems to be doing one of those weird optical illusion type things where occasionally it looks like it's coming out at me like a roof should, while if I focus elsewhere on the roof, it looks like it's a room on top of the building, with three walls and a floor.
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  #24  
Old 02-26-2006, 06:27 PM
Zero Hour Zero Hour is offline
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Quote:
Originally Posted by Butz
It's nicely detailed and whatnot, however I dunno if anyone else can see this, but the roof seems to be doing one of those weird optical illusion type things where occasionally it looks like it's coming out at me like a roof should, while if I focus elsewhere on the roof, it looks like it's a room on top of the building, with three walls and a floor.
I noticed it, but when it's used in game I doubt many people will see that.
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Old 02-26-2006, 07:34 PM
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Quote:
Originally Posted by davidpsy
Alright, yeah I've made some progress on Sanstrata, please stop bugging me on aim unless you really want to help me and really can, alright? Honestly, it is annoying as ****.
Okay, I will stop.

Quote:
Originally Posted by Antago
And perfection makes practice. :-)
What? That does not even make sense.
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  #26  
Old 02-26-2006, 09:10 PM
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Quote:
Originally Posted by Antago
And perfection makes practice. :-)
Go away.

-

Donald, great job. It looks flawless.
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  #27  
Old 02-26-2006, 09:56 PM
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I am seeing that whole 3d eye trick on the top that Butz mentioned but I agree with ZH that I doubt that would be a factor in-game. Really nice work Donald, that detailing looks like it was exhausting, I applaud your patience for sure.
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  #28  
Old 02-26-2006, 10:31 PM
davidpsy davidpsy is offline
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Quote:
Originally Posted by CidNight1142
I am seeing that whole 3d eye trick on the top that Butz mentioned but I agree with ZH that I doubt that would be a factor in-game. Really nice work Donald, that detailing looks like it was exhausting, I applaud your patience for sure.
Thank you, and yeah I didn't put in every detail, I did do alot of work though, and I did a lot of the shading and in some places I did use some textures which were transparent over my own detailing and what not. Its not like I let textures do all of the work for me, because if I did it wouldn't have turned out as it did.
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  #29  
Old 02-26-2006, 10:54 PM
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Nicely done
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  #30  
Old 03-02-2006, 01:57 AM
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dodge and burn tool ftw. you shy try not doing the same thing all the time (technique) because while everyone here may think it looks flashy, you know damn well how easy that was. cheers.
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  #31  
Old 03-02-2006, 02:49 AM
davidpsy davidpsy is offline
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Quote:
Originally Posted by Scott
dodge and burn tool ftw. you shy try not doing the same thing all the time (technique) because while everyone here may think it looks flashy, you know damn well how easy that was. cheers.

Nah, it took a lot more time than that, and I didn't just use the dodge and burn tool, I painted in a lot of the lighting and details, this wasn't easy to do at all.
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  #32  
Old 03-02-2006, 05:47 PM
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Quote:
Originally Posted by Scott
you shy try not doing the same thing all the time (technique) because while everyone here may think it looks flashy, you know damn well how easy that was. cheers.
In Donald's case, I would have to disagree with you. He's making graphics for server, so really.... he wants to be able to spit out decent looking graphics relatively quickly.

If they were just pesonal pieces I might agree.
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Old 03-07-2006, 02:11 AM
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Nice house donald, Keep it up.

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  #34  
Old 03-07-2006, 06:47 PM
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I like it, but one thing that bugs me is that the stairs down end so abruptly in darkness. You might want to put some very vague stairsteps in the center there.
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  #35  
Old 03-08-2006, 01:38 AM
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I think you make overdone gfx to the point where they just look like charcoal with special lighting comming from all directions. Maybe you should try a cleaner style once in awile.
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  #36  
Old 03-09-2006, 05:53 PM
KawaiiSaRiA KawaiiSaRiA is offline
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Quote:
Originally Posted by davidpsy
Alright, yeah I've made some progress on Sanstrata, please stop bugging me on aim unless you really want to help me and really can, alright? Honestly, it is annoying as ****.

Heres another building and a work in progress version of the new body, the proportions are going to stay the same, just I'm going to add more detail over this. The animation looks better slowed down just letting you know.
Wow that looks great! I hope you finish Sans, I would love to see the final result!
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Old 03-10-2006, 02:23 AM
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Quote:
Originally Posted by davidpsy
Alright, yeah I've made some progress on Sanstrata, please stop bugging me on aim unless you really want to help me and really can, alright? Honestly, it is annoying as ****.

Heres another building and a work in progress version of the new body, the proportions are going to stay the same, just I'm going to add more detail over this. The animation looks better slowed down just letting you know.

i dont get it...why are the two images two completely different styles? i mean don't you want to match the bodies with the rest of the server? not to bash donald...but he told me on aim something along the lines of...
why do you care about konidias? konidias' sucks, im godly to everyone. i had to laugh on my insides...
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  #38  
Old 03-10-2006, 05:06 AM
davidpsy davidpsy is offline
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Quote:
Originally Posted by DARKVILLIN
i dont get it...why are the two images two completely different styles? i mean don't you want to match the bodies with the rest of the server?
Beacuse the body isn't done, thats why.

Quote:
Originally Posted by DARKVILLIN
not to bash donald...but he told me on aim something along the lines of...why do you care about konidias? konidias' sucks, im godly to everyone. i had to laugh on my insides...
Many people keep telling me that Konidias is a great artist. I really haven't seen much of his work outside of Oasis screenshots. The Oasis screenshots are great, but I dunno I'm not that impressed with them now. Maybe I just have less appreciation for pixel art because I don't like it that much I don't know. I keep hearing Konidias is a great artist from many people but, I really haven't seen his work.

You said something about being pissed off over Konidias leaving and I started acting like a prick, I said something along the lines that I'm "godly" so don't worry about him leaving. Yes I was being egotistic. I think I just wanted to show you how much I've improved since the old days, and I got carried away in my ego. But hey, I admit it, I’m sorry, I'm not proud of what I said at all. Thats that.
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  #39  
Old 03-10-2006, 12:50 PM
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Arrow

i appreciate pixel art so much more than photoshopped stuff alot of times. pixeling like koni, scott, and zen sometimes do takes a lot of time and talent. maybe you're not impressed with koni's oasis work because you don't appreciate classic graal x.x-oasis was still supposed to have that graal feel but just be so much more wide open.
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Old 03-10-2006, 02:34 PM
Zero Hour Zero Hour is offline
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Quote:
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pixeling like koni, scott, and zen ZERO HOUR???
No tears for Caesar?
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