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  #31  
Old 12-12-2005, 01:51 AM
Damix2 Damix2 is offline
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Quote:
Originally Posted by Craigus
People need something to look forward to, we used to get a list of updates each week from Stefan containing new spells added etc, even though the game was incomplete it was updating so fast and playercount was up.
A list of updates would be nice, even though its more bug fixes then anything
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  #32  
Old 12-12-2005, 01:53 AM
Damix2 Damix2 is offline
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Quote:
Originally Posted by BLOODY-SWORD
yeah, that involved fighting, and maybe fighting with some new creatures? ones that do more than just jump around? that have a limited amout of AI maybe?
Would be cool, though the scripting is hard, I mean, maybe something like sparring something that *sort* of acts like a human?
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  #33  
Old 12-12-2005, 09:02 AM
Draenin Draenin is offline
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If this gets anywhere, I will be quite astounded.
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  #34  
Old 12-12-2005, 03:47 PM
Stevsen Stevsen is offline
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Quote:
Originally Posted by Draenin
If this gets anywhere, I will be quite astounded.
Same here.
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  #35  
Old 12-12-2005, 06:33 PM
Craigus Craigus is offline
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Quote:
Originally Posted by Damix2
A list of updates would be nice, even though its more bug fixes then anything
We got bug fixes new things etc, main thing was we could see things were getting done.
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  #36  
Old 12-12-2005, 07:57 PM
BLOODY-SWORD BLOODY-SWORD is offline
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V4 is bringing interesting new features, but that's not enough i think
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  #37  
Old 12-12-2005, 08:10 PM
Emily_Cruddas Emily_Cruddas is offline
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Removal of some of the skill scrolls would be a wonderful idea, Scrolls like..

Piety

Woodlore

Steal

Melee

To prevent class mixing, i've said this same thing ages ago but nothing happened, i'll probably keep saying it until something DOES happen to add a little balance to GK. (on a side note someone mentioned the kingdom selection screen when you first start, i figured that would have been removed by now since it doesn't really give you a free kingdom tag, this is the kind of overlooked stuff that could be fixed first instead of adding new and fancy items all the time)
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  #38  
Old 12-12-2005, 08:24 PM
xAndrewx xAndrewx is offline
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Why woodlore?
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  #39  
Old 12-12-2005, 09:10 PM
Craigus Craigus is offline
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Quote:
Originally Posted by Emily_Cruddas
Removal of some of the skill scrolls would be a wonderful idea, Scrolls like..

Piety

Woodlore

Steal

Melee

To prevent class mixing, i've said this same thing ages ago but nothing happened, i'll probably keep saying it until something DOES happen to add a little balance to GK. (on a side note someone mentioned the kingdom selection screen when you first start, i figured that would have been removed by now since it doesn't really give you a free kingdom tag, this is the kind of overlooked stuff that could be fixed first instead of adding new and fancy items all the time)
But then thiefs would be the only choice for everyone, seems you didn't think your idea through.
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  #40  
Old 12-12-2005, 09:27 PM
CidNight1142 CidNight1142 is offline
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Although removing a scroll like piety would probably really increase the popularity of priests I guess and would seperate the different classes more permanently, it would really limit the content one could do. Being able to alch, and bless, etc are things that most would like to do at some point. You would have to reset your character just to try the other content.

Also an idea, how about a small explanation of each class at startup instead of just a list that gives you the options (in other words, give the reasons why being an alchemist may be better then being a warrior)
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  #41  
Old 12-12-2005, 09:28 PM
xAndrewx xAndrewx is offline
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You'd also need to change the way of casting spells too.
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  #42  
Old 12-12-2005, 10:00 PM
Stevsen Stevsen is offline
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Quote:
Originally Posted by xAndrewx
You'd also need to change the way of casting spells too.
In what way do you mean? To be honest i like the way you cast spells and the failure chance, but.. what do you mean?
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  #43  
Old 12-12-2005, 10:02 PM
xAndrewx xAndrewx is offline
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Try dueling someone with speed higher then '4.000', you use magic, the person you're dueling uses a sword/dagger. You'll then see what I mean.
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  #44  
Old 12-14-2005, 04:19 PM
Stevsen Stevsen is offline
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Quote:
Originally Posted by xAndrewx
Try dueling someone with speed higher then '4.000', you use magic, the person you're dueling uses a sword/dagger. You'll then see what I mean.
If they aren't allready there add spells that gives you faster cast rate? Would be cool..
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  #45  
Old 12-15-2005, 03:43 AM
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The posting of private logs is illegal, no matter the content. Stop breaking the rules.
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