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Originally Posted by prozac424242
... I once again apoligize for something I posted here.
In this case, my only intent was to provide something useful.
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Don't apologise for it. A significant portion of your post was useful.
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Originally Posted by prozac424242
Question : why is mixing gs1 and gs2 bad if it makes the npc work?
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Because new gscript is capable of doing everything old gscript is, and in a nicer fashion.
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Originally Posted by prozac424242
From the volume and content of his posts, it appears that Skyld is the most knowledgable about gs2 other than Stefan.
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I'm not too sure about that!
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Originally Posted by prozac424242
I vote Skyld write the gs2 version of npcprogramming.doc (in some html or php format) with such useful exaples of sample code in context. Becasue such a thing would be most helpful, as a companion to the wiki, in my opinion, which is based on my experience.
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That's quite a large task, with quite a lot to explain, however, I may write some tutorials sometime.
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Originally Posted by prozac424242
I vote for Skyld to do it becasue such an example based tutorial is something that I think many people will need, and I would write one and use it ... if it would not be so harshly criticized by apparently angry and overly critical people, such as some but not all of the poeple who post here seem to be.
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Don't take it too personally. The fact that you are trying to improve is a fairly large step forward.
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Originally Posted by prozac424242
And Skyld has a very good way of explaining gs2 in a way that I understand it. Thank you, Skyld.
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You're welcome.