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Originally Posted by Wind_Master
Ya. Maybe like if you enter a room with mines in the doorway it will say "Mines are about to blow in 3...2...1" by that time you should be able to escape.
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I meant something more like this:
First: Alter the mine scripts so they can't be placed within 2-3 tiles of any door.
Next: Add some skills, and weapons that can be used to get rid of these mines, potentially without harming yourself.
Some ways you could do that:
1) Remote mine. If you leave a remote mine near a proxy mine and blow the remote mine, the proxy mine will blow as well... You shouldn't have to be in the same room as the remote mine to blow it, obviously.
2) Timed mines/bombs: Same as remote mines, except on a timer... Place the charge, then run out of the building... Wait a while until you're sure it's safe, then go back inside.
3) Disarm mine - Standard for most games: A skill that could be used by certian classes. To use it, equip your mine detector goggles, and find a mine... Activate the skill, and click on a mine. Here from here on it's all automatic. You get on your belly and crawl to the mine you chose and a gani will show you trying to disarm the mine... There's a chance (Depending on your EXP or Rank) that you will disarm the mine... Otherwise, if you fail to disarm it there is another chance... Either it says "Failed" and you try again... or it explodes in your face and you die... This 'after failure' chance is random and does not take into account your EXP/Rank. If you do manage to disarm the mine successfully, you get to keep it! YAY!