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  #136  
Old 09-11-2005, 06:42 AM
RogueShatterblade RogueShatterblade is offline
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Quote:
Originally Posted by diagram
Awesome Police
I win.
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  #137  
Old 09-11-2005, 06:52 AM
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Quote:
Originally Posted by RogueShatterblade
I win.
Awesome.
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  #138  
Old 09-11-2005, 06:58 AM
Ham-HamT Ham-HamT is offline
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Quote:
Originally Posted by RogueShatterblade
I win.
I like the tall guy, I shall name him Jed and he can be a superhero. Or maybe I can name him Adam and he can be a nurse.

I love Jed.
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  #139  
Old 09-11-2005, 07:25 AM
Lemonegg Lemonegg is offline
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The Good
The Bad
The Ugly
  #140  
Old 09-11-2005, 11:08 AM
xAndrewx xAndrewx is offline
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Quote:
Originally Posted by Stefan
Ah I have checked, will probably keep the new doors because it would be too much work (scripts, tiling) to replace them again, and besides being a little bit big they look actually quite nice. (i mean the doors are not so important for the opening, can still be improved later)
But I remember that some of the old doors were animated when opening them, can add that may be?
Certain doors had some kind of animation, but not all.

Gang doors had HP. - join gangdoor;
Normal doors didn't have hp, a simple
NPC Code:
if (actiongrab){
hide;
sleep2;
show;
}


Class was called 'door'.
The mine 'doors'/'warps' didn't have any kind of animation. I would prefer it, if you pressed the red button, the mine shaft went down into the mine, not just a simple setlevel2.
Inside levels used the normal link system, where as outside levels used the 'warp' class. [the warp class was there for protection, also so people couldn't enter inside levels while in a certain gani. -join warp]
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  #141  
Old 09-11-2005, 05:03 PM
Admins Admins is offline
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Yes I of course know of the "warp" class, it's just warping though and not opening the door or doing some animation.
  #142  
Old 09-11-2005, 05:31 PM
xAndrewx xAndrewx is offline
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Ah, I know what you mean. Yea, Jenn removed the animation feature.
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  #143  
Old 09-11-2005, 05:31 PM
VulcanP2P VulcanP2P is offline
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Quote:
Originally Posted by Stefan
Yes I of course know of the "warp" class, it's just warping though and not opening the door or doing some animation.
Personally, I liked the old doors with the door class and links versus the warping class. It gave a more realistic feel of what a door is and it the smaller doors just look nicer, I think.
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  #144  
Old 09-11-2005, 06:18 PM
RecycleBin RecycleBin is offline
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Quote:
Originally Posted by VulcanP2P
Personally, I liked the old doors with the door class and links versus the warping class. It gave a more realistic feel of what a door is and it the smaller doors just look nicer, I think.
Jenn did the warp class for the reason that people were always lagging and modum tapping through doors...
With the warp class you can't do that and you had to just grab it and stuff.


(That is what I heard atleast)
Maybe there is a way around that now though lol
  #145  
Old 09-11-2005, 06:26 PM
VulcanP2P VulcanP2P is offline
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Quote:
Originally Posted by RecycleBin
Jenn did the warp class for the reason that people were always lagging and modum tapping through doors...
With the warp class you can't do that and you had to just grab it and stuff.


(That is what I heard atleast)
Maybe there is a way around that now though lol
Yes, that was her reason for doing it. Her system is more secure but even after that was implemented there were problems with modem tappers. The only thing her system prevented was people from lagging through outside HP Doors that took you inside. I can only recall a few of them. (LC, BH, BB and Street Gang Doors)
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  #146  
Old 09-11-2005, 06:29 PM
xAndrewx xAndrewx is offline
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Stefan, you would need to edit all of the doors on Era, if you wanted some kind of animation.
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  #147  
Old 09-11-2005, 07:37 PM
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Quote:
Originally Posted by VulcanP2P
Personally, I liked the old doors with the door class and links versus the warping class. It gave a more realistic feel of what a door is and it the smaller doors just look nicer, I think.
I agree.

What's modem tapping?

Sarcasm at its finest.
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Last edited by diagram; 09-11-2005 at 07:59 PM..
  #148  
Old 09-11-2005, 08:08 PM
VulcanP2P VulcanP2P is offline
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Quote:
Originally Posted by diagram
I agree.

What's modem tapping?

Sarcasm at its finest.

Like you don't know....

edit: Just saw the white text
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  #149  
Old 09-11-2005, 09:23 PM
Good_Ol_Daze Good_Ol_Daze is offline
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  #150  
Old 09-11-2005, 10:31 PM
Lemonegg Lemonegg is offline
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Daze is a god.
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