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  #1  
Old 09-06-2005, 09:17 AM
Rick Rick is offline
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Remove display of current playercount and sort by name.
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  #2  
Old 09-07-2005, 03:28 AM
James205 James205 is offline
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Quote:
Originally Posted by Rick
Remove display of current playercount and sort by name.
You know what... I really like that idea.
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  #3  
Old 09-09-2005, 07:32 PM
nullify nullify is offline
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Quote:
Originally Posted by James205
You know what... I really like that idea.
I'll start a playerworld named "!!!!!!!!!!!!!!!!!!!!!!!~~~~~~~~~~~GRAAL" and dominate the circuit.
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  #4  
Old 09-12-2005, 12:28 PM
James205 James205 is offline
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Quote:
Originally Posted by nullify
I'll start a playerworld named "!!!!!!!!!!!!!!!!!!!!!!!~~~~~~~~~~~GRAAL" and dominate the circuit.
Or there could be a random system installed so everytime a person signs on to graal the playerworld list is organized differently everytime.

It would actually be cool to take off the playercount from the server list too because naturally a newbie goes to the top playerworld/highest playercount, if its different each time then it is actually fair

Just a few ideas though :P
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  #5  
Old 09-12-2005, 01:49 PM
bef bef is offline
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Quote:
Originally Posted by James205
Or there could be a random system installed so everytime a person signs on to graal the playerworld list is organized differently everytime.

It would actually be cool to take off the playercount from the server list too because naturally a newbie goes to the top playerworld/highest playercount, if its different each time then it is actually fair

Just a few ideas though :P
I think I or somebody else already suggested the random serverlist organiser... If not, good idea..

Another idea would to not display any servers, you type in what you want (much like hidden/development servers)... And on Graal's official website you could find information on each server to help you choose which would be best for you. Including what era its set in, playerworld reviews, screenshots, storyline and so on...

Another thing to do would be to make Graal's website more user friendly and give you more reasons to use it. Things like more frequent updating and a simpler interface would help achieve this...

Will think up some more ideas to do with this sort of stuff and post again later.
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  #6  
Old 09-14-2005, 03:44 AM
GrappaRoo GrappaRoo is offline
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There's a big difference between a 'good' server and a 'popular' server. After I quit Bravo Evolved (and it went to crap afterwards by noob staff pointlessly editing my flawless levels with huge staff houses and adding useless NPCs, and gangs), I realized people who play Graal didn't want professionally made levels, detailed and unique quests, and even car customization. But, it turns out they'd rather press the 'D' button repeatedly in your apparently server-standard mine to chisel away at rocks so as to sell the excavated minerals until they can finally afford a hammer to forge the minerals they mine. This, in turn, allows them to make more money from mining by selling the forged minerals so they can advance to buying the neccessary equipment for making bread rolls, followed by farming. Then when they finally get enough money, they run around aimlessly and buy NPCs that in no way make the game any more fun.

Then there are servers like Unholy Nation, which to this day I still can't figure out. It's just a huge glorified chat room for tweens.

Anyways Bravo Evolved bombed, and I quit making levels. I'll stick with my occassional GFX contributions to Delteria.

P.S. - And to all those who said I 'copied' Era with Bravo Evolved. I started long before Era, but eventually slowed down in the development, since I didn't really own a server, and no one seemed interested in hosting someone else's server. When Era came out it merely remotivated me from spite to show people what a 'real' modern-day Graal server should be, so I managed to find someone to host the server. If you're a real oldbie with a good memory you'll remember me posting screens for a new server called 'Suburbana' [my server before Bravo adopted me] several years ago, way way before Era.

I actually wasn't the official owner of Evolved despite the fact that I did pretty much all of the levels, graphics, tilesets, ideas, quests, etc. and my buddy WarGod did all the scripting. And actually, the 'owner' (which will remain nameless) was the reason I quit the server when he suddenly decided to make Bravo Evolved public far too early, and then later told me he wanted to 'restart from scratch' when it bombed.

I'm just a bitter ego-driven oldbie.
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Last edited by GrappaRoo; 09-14-2005 at 03:54 AM..
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  #7  
Old 09-14-2005, 04:59 AM
Wormx2 Wormx2 is offline
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What makes a good server?

Good sparring, tipped off with community.
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  #8  
Old 09-14-2005, 06:19 AM
bef bef is offline
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Good points Glub.

Another thing that makes a good server is a constant staff team, that is not forever hiring and replacing staff members. Personally I would much rather be a player than a staff member and when a servers entire playercount is the staff then it really is a put off, this is probably the worst aspect of Shaded Legend.

Why would a server with minimal players require a mass of staff whom exist solely to entertain unexistant players. What a server needs is to be finished by the time it is uploaded, then minimal development staff are required to keep updates and new things coming and player involved staff are a major focus ONLY when the playercount begins to rise.

Then again, alot of players only play servers if they can be staff members and the sad fact is that often the most excitement is truly the drama's which unfold on the RC chat.

Players don't seem to love quality yet quantity and power, they want to be a renown player without much effort... Seems sad because they are missing out on being involved in servers which keep high standards and truly are a fun gaming experience as opposed to a boring experience which is only satisfying as a result of power/being high in the player pecking order.
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  #9  
Old 09-07-2005, 04:20 AM
jacob_bald6225 jacob_bald6225 is offline
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Quote:
Originally Posted by Rick
Remove display of current playercount and sort by name.

But half of the players of UN would come on the forums and post, looking for the name of the server they used to play on "0mg! my serber has ben eraset! pleas help me, oyah, a/sl/?"
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