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  #1  
Old 08-29-2005, 02:37 PM
Zurkiba Zurkiba is offline
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Code of Zurkiba

The Code of Zurkiba:
1) No member of the kingdom, group, or organization shall scam another player with malice intent.
2) Levels do not determine rank, rank is determined through leadership, loyalty, and RP skills.
3) At any time there is only one leader, the number of sub leaders is not limited.
4) Members are expected to be mature players. Words such as 'u' and 'ne1' are now banned.
5) Members will adapt to the rules of the server and abide by them.
6) No person shall ascend to the king rank unless determined by the leader or RP Team.
7) Insults are forbidden - rather it be member or average player.
8) All members are required to remain active, if a member is leaving then he must quit the organization.
9) Members who bear the tag are to be In Character unless specified by brackets.
10) Malicious intents are forbidden and punishable.
11) This set of codes can not be dissolved in the selected kingdom.
12) This code may change when nessicary.

This is the Code of Zurkiba.
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Last edited by Zurkiba; 08-29-2005 at 05:26 PM..
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  #2  
Old 08-29-2005, 02:43 PM
Zero Hour Zero Hour is offline
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This is a nice code, and I think it would be beneficial for the other kingdoms to adopt it.
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  #3  
Old 08-29-2005, 02:43 PM
xAndrewx xAndrewx is offline
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Quote:
Originally Posted by Zurkiba
The Code of Zurkiba:
1) No member of the kingdom, group, or organization shall scam another player with malice intent.
2) Levels do not determine rank, rank is determined through leadership, loyalty, and RP skills.
3) At any time there is only one leader, the number of sub leaders is not limited.
4) Members are expected to be mature players. Words such as 'u' and 'ne1' are now banned.
5) Members will adapt to the rules of the server and abide by them.
6) No person shall ascend to the king rank unless determined by the leader or RP Team.
7) Insults are forbidden - rather it be member or average player.
8) All members are required to remain active, if a member is leaving then he must quit the organization.
9) Members who bear the tag are to be In Character unless specified by brackets.
10) Malicious intents are forbidden and punishable.
11) This code may change when nessicary.

This is the Code of Zurkiba.
Sounds pretty cool.

Quote:
Originally Posted by Zero Hour
This is a nice code, and I think it would be beneficial for the other kingdoms to adopt it.
I don't think so, what would make the kingdoms different?
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  #4  
Old 08-29-2005, 02:44 PM
Butz Butz is offline
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An honorable code.
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  #5  
Old 08-29-2005, 02:55 PM
Zurkiba Zurkiba is offline
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Quote:
Originally Posted by xAndrewx
I don't think so, what would make the kingdoms different?
This is a set of OOC rules that the kingdoms I come in contact with will adopt (at the current pace it's going to be Samurai and Zormite).

These rules will grow and expand over time, but I do plan for them to be taken in by the server as a whole as some of the more fundamental rules to produce a more mature and fun server.
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  #6  
Old 08-29-2005, 02:59 PM
xAndrewx xAndrewx is offline
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Oh, sounds fun.
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  #7  
Old 08-29-2005, 06:18 PM
Googi Googi is offline
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What about toguilds? Are they going to be inherently IC or OOC?
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  #8  
Old 08-29-2005, 06:21 PM
Zurkiba Zurkiba is offline
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Quote:
Originally Posted by Googi
What about toguilds? Are they going to be inherently IC or OOC?
That goes along with some RP Rules - it is the decision of the king.

In my leadership(s) toguilds will be deemed OOC because there is no mystic force which would allow a member to communicate to everyone in his kingdom without actually seeing them.
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  #9  
Old 08-29-2005, 11:15 PM
magicsword22 magicsword22 is offline
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I think Zurkiba's rules are a good idea and the King Zurkiba chooses should abide by them because they are very well thought out and described in detail, using intelectual words instead of "wlle yew have tew RP"
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  #10  
Old 08-29-2005, 11:18 PM
Zero Hour Zero Hour is offline
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Quote:
Originally Posted by magicsword22
I think Zurkiba's rules are a good idea and the King Zurkiba chooses should abide by them because they are very well thought out and described in detail, using intelectual words instead of "wlle yew have tew RP"
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  #11  
Old 08-29-2005, 11:23 PM
Curt1zzle Curt1zzle is offline
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If you would have made 10 instead of 12 it would have been much cuter.
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  #12  
Old 08-30-2005, 12:59 AM
Jaquet Jaquet is offline
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Those are nice rules. I think that they should also be adopted by all the kingdoms as a universal code.
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  #13  
Old 08-30-2005, 01:22 AM
AlaricoMontario AlaricoMontario is offline
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It may be taken in by all the kingdoms, but I highly doubt it will stay 'The Code of the Almighty Allah Zurkiba'
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  #14  
Old 08-30-2005, 01:41 AM
Draenin Draenin is offline
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Quote:
Originally Posted by Zero Hour
This is a nice code, and I think it would be beneficial for the other kingdoms to adopt it.
Universal kingdom code? Heck yeah. I'd approve of it. =]
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  #15  
Old 09-03-2005, 08:50 PM
XGoLink XGoLink is offline
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Quote:
Originally Posted by AlaricoMontario
It may be taken in by all the kingdoms, but I highly doubt it will stay 'The Code of the Almighty Allah Zurkiba'
It are the basic rules actually, any Kingdom should have those for a long time already
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  #16  
Old 09-03-2005, 10:23 PM
Spark910 Spark910 is offline
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Nice, although I think it'd be better named as "Code of Samurai", the self-named codes and standards suck.
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  #17  
Old 09-04-2005, 12:02 AM
Zurkiba Zurkiba is offline
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Quote:
Originally Posted by Spark910
Nice, although I think it'd be better named as "Code of Samurai", the self-named codes and standards suck.
It's meant to be a universal code -
More people are likely to adopt the Code of Zurkiba over the Code of Samurai.

I know that Samurai and Zormite will take this code.
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