oh yeah and I did something wrong I think...
now the level in both editor and offline mode have scrambled/distorted gfx all over life theres a big error..
//#CLIENTSIDE
if (created) {
addtiledef reborn_tiles.gif,gamba_test.nw,0;
^thats what I did (and I don't understand what the 0 is for)
and this is what I got (screenie):