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Old 08-15-2005, 09:38 PM
MisterMastermind MisterMastermind is offline
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Quote:
Originally Posted by Bl0nkt
Yes, for other games there are simple things like walking in a circle to keep you from not getting kicked. There's no such thing as an auto fighter for Zone. I've used an auto fire and auto aim on America's Army before. That's as close to auto fighting as you'll get. There's no such thing that allows that on Zone.
not yet there isn't, but if we add npc's i'm sure someone will make a macro for it. It's like putting a cookie in your face, your bound to take it. and macroing on npc's will in turn cause nobs to get high bounties/exp/money making the whole p2p system useless.... which is bad for stefan's wallet. and being the "greedy rat hobo" (i luv that phrase) he is, he will not get npc's for zone. ha-ha-ha a cookie in ur face!
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Old 08-16-2005, 03:11 AM
Bl0nkt Bl0nkt is offline
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Quote:
Originally Posted by MisterMastermind
not yet there isn't, but if we add npc's i'm sure someone will make a macro for it. It's like putting a cookie in your face, your bound to take it. and macroing on npc's will in turn cause nobs to get high bounties/exp/money making the whole p2p system useless.... which is bad for stefan's wallet. and being the "greedy rat hobo" (i luv that phrase) he is, he will not get npc's for zone. ha-ha-ha a cookie in ur face!
It's NOT going to happen. If it would be demanded that much, it woud have already been made.

I don't want to bring this up, but you know nothing about programming. Someone can't just make a program and put it on a website saying "turn this on and walla".

The reason those work for other games is because the actual code is in the game's folder. Graal doesn't have the NPC just laying around like on AA or CS. And there's no way of getting into that NPC unless you go through the language graal is programmed in first (which is highly unlikely).
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