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  #61  
Old 11-29-2001, 04:50 AM
Antago Antago is offline
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Quote:
Originally posted by haromaru


I beg to differ. It GREATLY reduces any damage done to the bomy.

Having them invincible while in shell mode would've been a bit too overpowering.
Seeing as how bomies have virtually nothing, their attack is weak, they are less movable (I forget the word and I am typing this quickly) -- they can't move diagnolly, if hit in their shell, they also can be hit around even more until the human or whatever stops doing so. Then when they stand up, the human can automatically hit them.

Therefore, having the inshell shield is the perfect tool.

Obviously, whoever disabled that, someone doesn't want people playing as a bomy. Apparently it was taken away because bomies already had 15 more advantages....... *cough*
  #62  
Old 11-29-2001, 04:51 AM
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Quote:
Originally posted by Beowulf2


Bomys have been vastly unpopular among the smarter, roleplaying community since the launch of Graal2001. If 2002 is clogged with idiots like you, it's not worth the money.
Then don't play it.
  #63  
Old 11-29-2001, 07:04 AM
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I think bomys should go into 2002 maybe they can start off better it sounds like stefan is putting more thought into graal 2001 somaybe bomys would get a better chance in there. you know if you guys would just make some more bomy NPCs and stop adding so much human stuff and adding some bomy NPCs bomys would become more popular again!

LONG LIVE THE BOMYS!
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  #64  
Old 11-29-2001, 07:10 AM
Antago Antago is offline
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Quote:
Originally posted by coolnick
I think bomys should go into 2002 maybe they can start off better it sounds like stefan is putting more thought into graal 2001 somaybe bomys would get a better chance in there. you know if you guys would just make some more bomy NPCs and stop adding so much human stuff and adding some bomy NPCs bomys would become more popular again!

LONG LIVE THE BOMYS!
I would do it and start new threads, however, apparently people have started to just hate bomies because they don't have new things. Therefore they are annoying and post stupid things as if their negative opinion matters.

Some people are just rude.....

Anyways; that is why I am not starting a little section to help rebuild bomies. Although..... I could.................
After all, they are the most complex NPCs... and they get the record for the longest time and projects put into and NPC.
  #65  
Old 11-29-2001, 07:13 AM
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I will do it I dont want to see this race die, I have not reseted my account ever seens I got it (a day after2k1 started ) I support bomys all the way, I will get alot of supporters I try to have people change into bomys, one of the reasons stefan is anti bomy is becuase hardly any one is bomy any more so he dosent care
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  #66  
Old 11-29-2001, 07:24 AM
Butz Butz is offline
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Yay!! A roleplaying server!!
Now I'll have to think of which Kingdom will take a Furre Wanderer...
Hmm.....
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  #67  
Old 08-06-2005, 12:02 AM
Zurkiba Zurkiba is offline
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Quote:
Originally Posted by _0AfTeRsHoCk0_
*Knocks on Arch-owls head*
Hi, role-playing is what Graal 2002 is all about, no more of that hat buying money making crap
Lawlz, you predicted wrong
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  #68  
Old 08-06-2005, 12:08 AM
AlexH AlexH is offline
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Wow, I thought foggy had topped the bumping thread charts but I was wrong.
Well done.
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  #69  
Old 08-06-2005, 12:09 AM
Zurkiba Zurkiba is offline
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Quote:
Originally Posted by AlexH
Wow, I thought foggy had topped the bumping thread charts but I was wrong.
Well done.
Actually I've bumped threads much older then this one.
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  #70  
Old 08-06-2005, 12:13 AM
konidias konidias is offline
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Quote:
Originally Posted by ArchOwl
The kingdom....is just that.....a kingdom...it doesent have to be led by an actual person,nor have anyone "own" it... A kindgom can just be a land,it can just be that,a land.
Quote:
Originally Posted by konidias
Saying bomies are no good for g2k2 isn't a fad.. I mean look, having more races isn't a good idea (more that aren't identical)

Stefan already ran across this problem in 2k1, and it would be stupid of him to do it again. One single race, or races that share the same abilities, strengths, and weaknesses, is a lot better then 2 or more races that are completely different. It's simple really, if you have two different races, one of them will never be happy because they aren't dead even or better then the other race.

Plus the fact that bomies ruin nearly everything the humans participate in. Because of their large ammount of life, and their weak defense, and annoying offense, they are just there to slowly die and get in the way. I am not anti-bomy player, I'm just stating the obvious.

It's already going to be tough enough with the kingdoms, seeing as how when one thing gets added to a kingdom, something has to be added to all the others to balance them out.. same thing with the races, one thing gets added to humans another has to be added for bomies, and with no hands, it's kind of hard to add anything they can do.
I think these quotes sort of explain why I've chosen to remove playable bomies and make kingdoms have npc kings. Nice thread to revive.
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  #71  
Old 08-14-2005, 01:46 AM
Amagius Amagius is offline
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Quote:
Originally Posted by Zurkiba
Lawlz, you predicted wrong
Necromancy Checklist:

Viable Information for Current Events: Check!
Necromancer Did Not Quote and Attempt to Active Respond: Check!
Interesting Thread or Subject: Check!
+2 for Nostalgia

Great necromancy, but then again, it's in your blood.
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