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Old 04-08-2005, 01:57 PM
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For the connecting thing, it could be possible to just warp people from the left to the right side if they go close to the left border (close to x=0). A better solution would be to make like 3 x 3 or 4 x 4 gmaps and warp between them when crossing the map borders.

The next Graal version will support particle effects, that is not real physics but it lets you make quite nice effects without a lot of scripting.

The evolution thing can be more hard. I have heard of games that are in preperation that try do things like that, they are in 3D though, and build dynamically the meshes of the animals so each generation of the animal can look different. We can probably not make it exactly like that, but some genetic crossing experiment could be possible I guess, like for each animal you can define the look of the head, the legs, the arms, the tail, the ears, the eyes, the mouth, and each generation can look different depending on which animals made the baby. Each part of the body would change the weight, speed, strength, intelligence so it is balanced.
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