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Originally Posted by Stefan
Hmmm it calls an opengl function for changing the gamma of the drawing context, but it shouldn't change the overall gamma settings x-x I think the gamma thing is also in the options (scripts/clientprefs3d.cs)
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$pref::OpenGL::gammaCorrection = "0.5";
What exactly do I set it to? 0?
Edit: Nevermind set it to 1.3 and now it's fixed. Thanks.