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  #1  
Old 03-15-2005, 12:47 AM
Inspiration Inspiration is offline
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Tumantra remake (UN)

For anyone who has ever been on UN, Tumantra is a swamp town. So basically my goal was to remake it, and keep it a swamp.

So before anyone complains about messy detail, keep in mind, this is a swamp. Swamps tend to be somewhat chaotic.

I can't really tell if I'm happy with the outcome or not though, I go from liking it, to disliking it, and back.

Opinions please!
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  #2  
Old 03-15-2005, 12:53 AM
Blitz_Hunter Blitz_Hunter is offline
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So..your asst. manager on n-pulse and your re-making a town for UN? or....? Anyways, I guess it's better than it was. I don't remember what it looks like.
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  #3  
Old 03-15-2005, 12:55 AM
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Quote:
Originally Posted by Blitz_Hunter
So..your asst. manager on n-pulse and your re-making a town for UN? or....? Anyways, I guess it's better than it was. I don't remember what it looks like.
I'm helping UN as a side project right now yes.
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  #4  
Old 03-15-2005, 12:59 AM
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Quote:
Originally Posted by Inspiration
I'm helping UN as a side project right now yes.
ahh..how interesting..
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  #5  
Old 03-15-2005, 03:58 PM
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I like it.

Large improvement of what used to be a large square swamp town with no detail.
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  #6  
Old 03-15-2005, 04:11 PM
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The picture won't work for me, could some one upload it to some webspace and post the link please?
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  #7  
Old 03-15-2005, 05:18 PM
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I honestly don't like it, what's with all of the detail?
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  #8  
Old 03-15-2005, 05:26 PM
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Quote:
Originally Posted by Snakeandy7
I honestly don't like it, what's with all of the detail?
that is what you want to hear from a PW Manager.
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  #9  
Old 03-15-2005, 07:06 PM
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Quote:
Originally Posted by Snakeandy7
I honestly don't like it, what's with all of the detail?
I believe he explained the detail in his first post

I like the level, but I'm not too keen on the houses...but I dont play UN, so I dont know what style they use...
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  #10  
Old 03-15-2005, 07:30 PM
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Cluttered. Those little clusters of green tile things make it look less like a swamp. Plus they add too much order.
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  #11  
Old 03-15-2005, 09:22 PM
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dirt roads look nice, too cluttered. I dont like the high amount of grass over grass tiles used. detail is alright

5/10
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Old 03-15-2005, 10:22 PM
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Okay, so I gather less of the path tiles will improve it.

Also, the houses are the same as they were previously, I did very minor modifications to them.
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  #13  
Old 03-16-2005, 03:13 AM
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Quote:
Originally Posted by Inspiration
Okay, so I gather less of the path tiles will improve it.

Also, the houses are the same as they were previously, I did very minor modifications to them.
Just mix flora with the 2k1 slum style, and you'll have something nice to look at.
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Old 03-16-2005, 10:34 AM
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Ignorant bastards.

I don't like the level it's too clutterd but then again if you do upload it on to Unholy Nation it'll probably be the best level on there.

6/10
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  #15  
Old 03-16-2005, 11:55 AM
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I consider cluttered a compliment for this level, because its supposed to be!
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  #16  
Old 03-16-2005, 05:29 PM
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Quote:
Originally Posted by WanDaMan
Ignorant bastards.
??
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  #17  
Old 03-16-2005, 05:39 PM
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The picture won't work for me, could some one upload it to some webspace and post the link please?
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  #18  
Old 03-16-2005, 06:05 PM
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Quote:
Originally Posted by WanDaMan
Ignorant bastards.

I don't like the level it's too clutterd but then again if you do upload it on to Unholy Nation it'll probably be the best level on there.

6/10
Someone needs to chill out. Not everyone has the same taste in levels as we do Wan.
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  #19  
Old 03-16-2005, 06:10 PM
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Quote:
Originally Posted by WanDaMan
Ignorant bastards
1) Again, 'ignorant' is not synonymous with 'impolite'. If I am ignorant of some particular piece of information, please specify it.
2) Nobody has an obligation to help you. To imply otherwise is quite impolite.
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  #20  
Old 03-16-2005, 08:36 PM
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I think he was referring to the fact he was completely ignored, but I suppose it's someone's choice to help someone in need :P

I also don't think he aimed it directly it you, rather, just at anyone who ignored him.

Anyway, it's a nice level, but looking at it, I don't think it fits in with the way the rest of UN is structured and tiled.
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  #21  
Old 03-16-2005, 08:40 PM
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Quote:
Originally Posted by xXDuMajuXx
I think he was referring to the fact he was completely ignored
Yeah. Apparently we're all ignorant because we didn't relocate the image for him.

Quote:
I also don't think he aimed it directly it you, rather, just at anyone who ignored him
Oh, I know. But I'm a part of that group, so I'm included.
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  #22  
Old 03-16-2005, 08:45 PM
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Quote:
Originally Posted by xXDuMajuXx
I think he was referring to the fact he was completely ignored, but I suppose it's someone's choice to help someone in need :P

I also don't think he aimed it directly it you, rather, just at anyone who ignored him.

Anyway, it's a nice level, but looking at it, I don't think it fits in with the way the rest of UN is structured and tiled.

UN is being remade actually, so the whole area will more or less blend together.




And Less fighting and more critiquing! I have about 6 more swamp levels left, I need to know what to add/take out.
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  #23  
Old 03-16-2005, 10:22 PM
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Haha, sorry. It'd be a shame to see the original UN just change to over-detailed crowdedness though, but I'm not the person to decide what goes down or not so I'm all for it
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  #24  
Old 03-17-2005, 12:31 AM
NeoJenova NeoJenova is offline
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So many haters...

Mention UN one time, there will always be someone to put it down.

Well regardless, I still love you all.
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  #25  
Old 03-17-2005, 01:49 AM
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What else can you say about a server with no real goals or achievements since it came out?
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Old 03-17-2005, 01:52 AM
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I'd say holding the highest playercount for so long is an "achievement".

UN has tons of NPCs, and tons of little things to do with your time, moreso than most other servers do. I never quite understood why people think UN is so bad.
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  #27  
Old 03-17-2005, 02:03 AM
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UN is only at the top of the list because of the trials that bring thier online inbred families to whichever they happen to go.
UN's most advanced script:

NPC Code:

//#SERVERSIDE
hi

//#CLIENTSIDE
while (created) {
toweapons Chainsaw;
}
if (weaponfired) {
setani saw,;
if (playerdir==0) {triggeraction playerx,playery+1,chainsaw,;}
if (playerdir==1) {triggeraction playerx-1,playery,chainsaw,;}
if (playerdir==2) {triggeraction playerx,playery+4,chainsaw,;}
if (playerdir==3) {triggeraction playerx+3,playery,chainsaw,;}
}

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Old 03-17-2005, 02:20 AM
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Quote:
Originally Posted by Luigi203
UN is only at the top of the list because of the trials that bring thier online inbred families to whichever they happen to go.
UN's most advanced script:

NPC Code:

//#SERVERSIDE
hi

//#CLIENTSIDE
while (created) {
toweapons Chainsaw;
}
if (weaponfired) {
setani saw,;
if (playerdir==0) {triggeraction playerx,playery+1,chainsaw,;}
if (playerdir==1) {triggeraction playerx-1,playery,chainsaw,;}
if (playerdir==2) {triggeraction playerx,playery+4,chainsaw,;}
if (playerdir==3) {triggeraction playerx+3,playery,chainsaw,;}
}


Obviously a very educated and non-biased opinion. This thread isnt about your feelings on UN, it is about a level I made. Back on topic please.
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  #29  
Old 03-17-2005, 02:23 AM
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Its not a bad level, like some guys said, all the grassy stuff and tiles take away from its swampiness. 5/10.
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Old 03-17-2005, 03:24 AM
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I'm sorry, I don't like this level very much. The houses are just weird, and the house that is north-east makes me dizzy when I look at it. I don't know why. I think its off-center some how or something. e.e

The half-bush / half-sprout thingey looks dumb to me, I don't know why people use it. Just make a new plant to add?

There are too many grave-yard stone thingeys. It looks fugly.

Lots of negative because I don't think I can see anything positve from this level with all that there.

I'll even throw in a rating, though I usually never do.

Rating: 4.5/10
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Old 03-17-2005, 06:43 AM
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Quote:
Originally Posted by Luigi203
What else can you say about a server with no real goals or achievements since it came out?
I'm confused, are these the reasons why you have damn near 2,000 hours on UN?
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  #32  
Old 03-17-2005, 07:41 AM
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Quote:
Originally Posted by NeoJenova
I'm confused, are these the reasons why you have damn near 2,000 hours on UN?
I was getting ready to say the same thing
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  #33  
Old 03-17-2005, 10:01 AM
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I like the level . GOod inproovement on my one (that was mine) I edited over old one, I was told not to change too much so I added house and done the other path, MY HOUSES *slaps*. Looks good though.
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  #34  
Old 03-17-2005, 03:24 PM
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Quote:
Originally Posted by NeoJenova
I'm confused, are these the reasons why you have damn near 2,000 hours on UN?
At least it took me the whole life of UN to accumulate. I've probobly spent 4/5ths of those in jail anyway. You havent heard of idling, have you
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Old 03-17-2005, 03:58 PM
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Yo, it's cool.
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  #36  
Old 03-17-2005, 04:41 PM
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In general I dont like the level, but its better then the previous UN level that was there, If i remember it correct
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Old 03-17-2005, 07:38 PM
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Quote:
Originally Posted by syltburk
In general I dont like the level, but its better then the previous UN level that was there, If i remember it correct
Well, I for one like it, it's a major improvement, and I am tired of seeing repetative flat grass tiles, I welcome clutter with open arms. Cluttered is way better than bland.
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  #38  
Old 03-17-2005, 09:07 PM
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Quote:
Originally Posted by Luigi203
UN is only at the top of the list because of the trials that bring thier online inbred families to whichever they happen to go.
UN's most advanced script:

You're stupid.
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  #39  
Old 03-18-2005, 01:28 AM
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Okay Detailing, eww@the houses.
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  #40  
Old 03-18-2005, 01:48 AM
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I didnt make the houses!!

Maybe I'll redo them, since they seem to be hated so badly ;p
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