Graal Forums  

Go Back   Graal Forums > Development Forums > NPC Scripting
FAQ Members List Calendar Today's Posts

 
 
Thread Tools Search this Thread Display Modes
Prev Previous Post   Next Post Next
  #9  
Old 03-14-2005, 03:24 AM
Polo Polo is offline
Classic Systems Admin
Join Date: Sep 2002
Location: Vancouver, Canada
Posts: 735
Polo is on a distinguished road
Send a message via AIM to Polo
Quote:
Originally Posted by Kaimetsu
Well, trigonometry works, but it's less efficient and actually more complicated, so I'm not sure if it's advisable. Plus, if you wanted to incorporate other forces (like if the player is trying to move) or produce non-circular orbits, you'd need to maintain independent velocities anyway.

But I guess it's about what's most comfortable and familiar to the scripter, and examining multiple approaches is a good exercise.
Yeah, you cant get the same kind of accuracy thats true, but then I dont think people would really notice the difference. I decided to post it as (in the UK) you cover pythagoras and trigonometry long before the concept forces (in mathematics) and stuff during you education... so I thought it may seem more 'accessible' to those who have covered less mathematics.

To be fair though, i'd probably do it with forces if I was to go and script it right now.
__________________
Be good little players, or Master Storm will ban you!



Proof that the staff are crazy..
*Ghost Pirate: I'm a little teacup short and stubbe here is my raygun here is my butt
DragonX: Jumping jack rabbits Batman! Our eggo waffles have been stolen! To the batmobile Robin!
X-Mann (RC): I have a head ache
Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT +2. The time now is 10:03 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, vBulletin Solutions Inc.
Copyright (C) 1998-2019 Toonslab All Rights Reserved.