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  #1  
Old 03-09-2005, 10:38 PM
Zero Hour Zero Hour is offline
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Quote:
Originally Posted by Gambet
Do you think there are no string setting hacks? You must really be mistaken.

Besides, I'm not saying she set her speed to the speed she has now. I'm saying that its possible to use a program to set your speed (WITHOUT IT EFFECTING YOUR REGULAR SPEED COUNT).
Yeap, you're right. There sure are! But that's why Stefan thought..." What if we had strings that would be sent to the client... but wouldn't be sent back to the server?" We call them clientr.strings, and they prevent people from changing a lot of different things - such as how much plat you have, how many swords you have, how fast you travel, and even how many dogs you own.
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  #2  
Old 03-09-2005, 10:44 PM
Gambet Gambet is offline
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Quote:
Originally Posted by Zero Hour
Yeap, you're right. There sure are! But that's why Stefan thought..." What if we had strings that would be sent to the client... but wouldn't be sent back to the server?" We call them clientr.strings, and they prevent people from changing a lot of different things - such as how much plat you have, how many swords you have, how fast you travel, and even how many dogs you own.

It's possible to go 8 speed and only have 5 speed on the server. Its called trainers. There is no security system that cannot be breached, and well, Graal doesnt have the best security system(s). Where there are unfair players, there will be trainers. The best you can do is keep patching them and try to make it harder for them to bypass the systems.
  #3  
Old 03-09-2005, 10:50 PM
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Quote:
Originally Posted by Gambet
It's possible to go 8 speed and only have 5 speed on the server. Its called trainers. There is no security system that cannot be breached, and well, Graal doesnt have the best security system(s). Where there are unfair players, there will be trainers. The best you can do is keep patching them and try to make it harder for them to bypass the systems.
You're right, there is no security system which cannot be beaton (in theory).

You should refer to what I said earlier, most trainers are made for playerworlds - and playerworlds, for the most part, use the built in graal speed variable - this is part of the classic engine which is built into the client.

Who are you to say if Graal has a good security system? Honestly, I doubt you major in any degree which would give you the information to make such a opinion. Anyways, people are allowed to make opinions, even if they're not educated; Hell, just look at me!

Yeap, you're right. Unfair people will treat other people unfairly. Maybe they won't use trainers, but that's not really important.

Well, that's not really true - well Stefan could KEEP patching he could also use punishment as a deterent. You don't think stores, when they have a shop lifting problem, just goes "Crap, another shirt was stolen. Instead of detering the stealing we will just buy ANOTHER shirt to replace the old one."
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Old 03-09-2005, 11:06 PM
Gambet Gambet is offline
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Quote:
Originally Posted by Zero Hour
You're right, there is no security system which cannot be beaton (in theory).

You should refer to what I said earlier, most trainers are made for playerworlds - and playerworlds, for the most part, use the built in graal speed variable - this is part of the classic engine which is built into the client.

Who are you to say if Graal has a good security system? Honestly, I doubt you major in any degree which would give you the information to make such a opinion. Anyways, people are allowed to make opinions, even if they're not educated; Hell, just look at me!

Yeap, you're right. Unfair people will treat other people unfairly. Maybe they won't use trainers, but that's not really important.

Well, that's not really true - well Stefan could KEEP patching he could also use punishment as a deterent. You don't think stores, when they have a shop lifting problem, just goes "Crap, another shirt was stolen. Instead of detering the stealing we will just buy ANOTHER shirt to replace the old one."
Have you forgotten about Era? They use their own movement system, and SPECIAL trainers were made to bypass its systems. You say I dont know what I'm talking about, but its YOU that doesnt.
  #5  
Old 03-09-2005, 11:06 PM
Kaimetsu Kaimetsu is offline
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Quote:
Originally Posted by Zero Hour
Yeap, you're right. There sure are! But that's why Stefan thought..." What if we had strings that would be sent to the client... but wouldn't be sent back to the server?" We call them clientr.strings, and they prevent people from changing a lot of different things
Well, that's true, but a trainer wouldn't need to convince the server to adopt its new value. It would only need to modify the variable locally.
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  #6  
Old 03-09-2005, 11:13 PM
Zero Hour Zero Hour is offline
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Quote:
Originally Posted by Kaimetsu
Well, that's true, but a trainer wouldn't need to convince the server to adopt its new value. It would only need to modify the variable locally.
I was hoping you would post on what I said, I appriciate the critiquing.

That depends on the system which is employed, wouldn't you agree? If the string which displays speed is only designated to display speed then there shouldn't be a problem, true? What if the string to control speed was client read-only? Wouldn't that mean that, even if the "player" altered this string the client would disregard the alteration and used the version which the server sends it as it updates? Dunno, I'm not a very good scripter, and you are, so perhaps you could give more insight.
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  #7  
Old 03-09-2005, 11:16 PM
Kaimetsu Kaimetsu is offline
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Quote:
Originally Posted by Zero Hour
What if the string to control speed was client read-only?
There is no such thing. How can the client control what the player does with his memory on his machine?
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  #8  
Old 03-09-2005, 11:20 PM
Zero Hour Zero Hour is offline
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Quote:
Originally Posted by Kaimetsu
There is no such thing. How can the client control what the player does with his memory on his machine?
Uhh... I'm pretty sure there are client read-only strings.
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  #9  
Old 03-09-2005, 11:23 PM
Kaimetsu Kaimetsu is offline
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Quote:
Originally Posted by Zero Hour
Uhh... I'm pretty sure there are client read-only strings.
And you believe that these strings cannot possibly be modified?
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  #10  
Old 03-09-2005, 11:25 PM
Zero Hour Zero Hour is offline
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Quote:
Originally Posted by Kaimetsu
And you believe that these strings cannot possibly be modified?
I was under the impression that the strings in question could only be read, and that the modification of them was unpossible.
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