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  #81  
Old 02-20-2005, 10:56 PM
jake13jake jake13jake is offline
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Quote:
Originally Posted by -Ramirez-
Making random negative comments about someone you dislike doesn't accomplish very much either.
Wow, Kat, you have a really broad definition of negative.... Where did you get that my statement was negative from?
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  #82  
Old 02-20-2005, 11:32 PM
Polo Polo is offline
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Um... nothing is wrong with the hit detection. Its called detecting it serverside. It wont be changed. Im not even going to argue that one
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  #83  
Old 02-20-2005, 11:43 PM
maximus_asinus maximus_asinus is offline
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I found several errors in the new movement and hit detection system but since you already threatened me about saying anything I won't post them
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  #84  
Old 02-21-2005, 03:46 AM
p2p_Sir_Link p2p_Sir_Link is offline
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Screw the movement for now, Storm. Finish Onett castle, with a god mode weapon has the prize.
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  #85  
Old 02-21-2005, 04:26 AM
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Quote:
Originally Posted by Polo
Um... nothing is wrong with the hit detection. Its called detecting it serverside. It wont be changed. Im not even going to argue that one
Storm, could you make an updateboard bush script to put in angel clan? I am serious when I say that it takes me 5-10 seconds to load that place, and it's on the warp ring, and it's a PK level.

And nobody is going to let me make a quest for reasons undefined!!!!! ARgh!!
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  #86  
Old 02-21-2005, 04:30 AM
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True. When I'm on my Dell XPS, I do get stuck momentarily waiting for all the bush NPCs to load, because on classic, we are cool and use NPCs for pots and bushes rather then the actual online functions.
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  #87  
Old 02-21-2005, 08:09 AM
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Quote:
Originally Posted by jake13jake
Wow, Kat, you have a really broad definition of negative.... Where did you get that my statement was negative from?
...how is it not?

Quote:
Originally Posted by Polo
It wont be changed.
I'm completely aware of the security benefits, but it's significantly different than what everyone has been using for so long. We've done fine with clientside detection ever since I can remember, why change it now?

Quote:
Originally Posted by p2p_Sir_Link
because on classic, we are cool and use NPCs for pots and bushes rather then the actual online functions.
LMAO
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  #88  
Old 02-21-2005, 04:09 PM
maximus_asinus maximus_asinus is offline
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Quote:
Originally Posted by -Ramirez-
I'm completely aware of the security benefits...
From what I've seen and done, this new system is far less secure then the original. Again I'd explain more, but I've been threatened with a ban if I said anything.
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  #89  
Old 02-21-2005, 09:24 PM
-Ramirez- -Ramirez- is offline
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Quote:
Originally Posted by maximus_asinus
this new system is far less secure then the original
That's possible if it's scripted improperly. I have no idea how they did it, so I can't really say anything related to that.
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  #90  
Old 02-21-2005, 10:55 PM
p2p_Sir_Link p2p_Sir_Link is offline
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By NPCs I meant the non-standard in the level editor. Racil and some other LATs asked me for a script for a pot. I gave it to them, of course, for it was the day of the NPC-Servers coming, and I knew the LATs needed has much help as possible.
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  #91  
Old 02-22-2005, 08:37 PM
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Quote:
Originally Posted by p2p_Sir_Link
By NPCs I meant the non-standard in the level editor. Racil and some other LATs asked me for a script for a pot. I gave it to them, of course, for it was the day of the NPC-Servers coming, and I knew the LATs needed has much help as possible.
I had no idea that the LATs were even working on Classic. I know Racil is tiling, but other than that all I know is that Thermo and Master Storm working on things. I can only work on GC scripts, but I don't have access to weapons so I can't edit or add event prizes, I can't edit event NPCs (I rescripted the color selection commands on the Crayon NPC for the Pictionary event the other day, but I needed Evil to take it down and put it up for me).

I haven't seen many LAT around. I haven't seen Damien and Selflon very often. It doesn't seem that there are any group projects being assigned. I don't even know if there are enough LAT for more than one group project. Tiler applications were closed two weeks ago and I still hear no word. It's like waiting for a response from Unixmad on Help Desk ! Master Storm has some decent ideas for quests but it's going to take a long while to make them if the quality of the Levels Team isn't well trusted.
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  #92  
Old 02-23-2005, 01:26 AM
p2p_Sir_Link p2p_Sir_Link is offline
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You know Unixmad probably runs a forum-search for his name every day and will ban you? lol. I'd like to join the LAT team, in all realisticallity.
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  #93  
Old 02-23-2005, 03:23 AM
maximus_asinus maximus_asinus is offline
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I'd like to be a LAT too.
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  #94  
Old 02-23-2005, 09:18 PM
jake13jake jake13jake is offline
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Quote:
Originally Posted by p2p_Sir_Link
You know Unixmad probably runs a forum-search for his name every day and will ban you? lol. I'd like to join the LAT team, in all realisticallity.
That's why I pray that he'll know that I wrote that in good humor.
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  #95  
Old 02-23-2005, 09:54 PM
Polo Polo is offline
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Selflon's halls at university had some fires/electrical failiures/network problems/break ins, and thats why he was gone for a bit. The applications are now uploaded privately on the server where 5 choice staff will be reviewing each persons work in order to make a final decision.
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Proof that the staff are crazy..
*Ghost Pirate: I'm a little teacup short and stubbe here is my raygun here is my butt
DragonX: Jumping jack rabbits Batman! Our eggo waffles have been stolen! To the batmobile Robin!
X-Mann (RC): I have a head ache
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  #96  
Old 02-23-2005, 10:55 PM
p2p_Sir_Link p2p_Sir_Link is offline
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*p2p_Sir_Link (2/23/2005 3:28:37 PM):
Storm, I had an idea to benefit Classic. Why don't we all trainer it to death?
Master Storm (Manager) (2/23/2005 3:29:07 PM):
thats such a doofy idea
*p2p_Sir_Link (2/23/2005 3:31:49 PM):
First suggestion with a non-emoticon response. This goes into classic history!!!
111onE!!!
Master Storm (Manager) (2/23/2005 3:32:24 PM):
:O!
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  #97  
Old 02-23-2005, 11:08 PM
maximus_asinus maximus_asinus is offline
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That History Log Is Faked. Storm Speaks In Emoticons Only.
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  #98  
Old 02-23-2005, 11:35 PM
Polo Polo is offline
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Its not faked... but dont worry I punished myself.
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Proof that the staff are crazy..
*Ghost Pirate: I'm a little teacup short and stubbe here is my raygun here is my butt
DragonX: Jumping jack rabbits Batman! Our eggo waffles have been stolen! To the batmobile Robin!
X-Mann (RC): I have a head ache
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  #99  
Old 02-24-2005, 04:28 AM
p2p_Sir_Link p2p_Sir_Link is offline
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Oh man. Owned. I'm a graal legend now.
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  #100  
Old 02-24-2005, 06:36 AM
jacob_bald6225 jacob_bald6225 is offline
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I think some multiplayer quests would be nice with teamates, really smart baddies, playerhouses and a purpose for money.


Translated:
:oÞ :-O :-) ~:o 8-p XD
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  #101  
Old 02-24-2005, 03:26 PM
maximus_asinus maximus_asinus is offline
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The last two ideas sound like Graal2001.
Oh and so does the first one.

I'd like to see them take advantage of the new things the NPC server will allow them to do, so why not?
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  #102  
Old 02-24-2005, 04:36 PM
p2p_Sir_Link p2p_Sir_Link is offline
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Not new things, just things that the staff have been unable to do without it. None of the NPC-Server stuff is "New" anymore.
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  #103  
Old 02-24-2005, 04:39 PM
maximus_asinus maximus_asinus is offline
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It is new on Classic.
They barely know how to operate it.
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  #104  
Old 02-24-2005, 09:25 PM
p2p_Sir_Link p2p_Sir_Link is offline
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I have high knowledge of NPC-Server usage, since I've worked on many UC servers.
Sparitoria, Elura or whatever it's called now, Dividend, Kalypso...
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  #105  
Old 02-24-2005, 09:42 PM
jake13jake jake13jake is offline
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Quote:
Originally Posted by maximus_asinus
It is new on Classic.
They barely know how to operate it.
It's quite simple.
Only, I've never scripted a database NPC so I don't know how those work. Gscript2 makes scripting 100% more easier, and while everyone else whines, my heart is filled with joy over how much easier it makes scripting things. Although, i still haven't figured out how to setani serverside, I don't think you can. I think setimgpart works serverside if and only if the image is on the server. I'm not sure on a lot of these things though. I wonder why shape isn't even in the regular syntax of an NPC.

NPC image X Y
script
NPCEND

instead there could be

NPC image X Y W H
script
NPCEND

and width height could automatically crop the image and setshape.

Anyways, I have to get to my dental appointment. It really is too bad that nobody was informed of the fire thing. It's too bad about there being a fire.
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  #106  
Old 02-24-2005, 10:04 PM
p2p_Sir_Link p2p_Sir_Link is offline
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Fire?
Me and Max have destroyed MT bandits.
http://www.entertainmentmasters.uni.cc/howtoruinmtbs/
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  #107  
Old 02-25-2005, 04:17 AM
jake13jake jake13jake is offline
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Quote:
Originally Posted by p2p_Sir_Link
Fire?
Me and Max have destroyed MT bandits.
I thought you meant fire like somebody actually want to use my gc_cavern level to burn someone at the stake. Like Becan, only maybe this time the person getting burnt won't go out of his way to pretend that he was burnt at the stake against his will and that it was an embarassing experience.
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  #108  
Old 02-25-2005, 05:54 AM
jake13jake jake13jake is offline
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You know what, I wish to spread the love to Dach for his commands.rtf updates.
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  #109  
Old 02-25-2005, 03:53 PM
p2p_Sir_Link p2p_Sir_Link is offline
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someone should add to the -System NPC that I assume exists
if (strequals(#a,CCZCOOL)) {setani classic_sacrifice,;}

Burn Secret 2 deth.
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  #110  
Old 02-26-2005, 06:01 AM
jake13jake jake13jake is offline
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Quote:
Originally Posted by p2p_Sir_Link
someone should add to the -System NPC that I assume exists
if (strequals(#a,CCZCOOL)) {setani classic_sacrifice,;}

Burn Secret 2 deth.
setani doesn't work unless you disable that part of the movement system. That and there would be no stopping of movement at all with that, nor any fire!
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  #111  
Old 02-26-2005, 08:32 PM
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Quote:
Originally Posted by jake13jake
setani doesn't work unless you disable that part of the movement system. That and there would be no stopping of movement at all with that, nor any fire!
if (strequals(#a,CCZCOOL)) {disabledefmovement;
setani classic_sacrifice,;}

We could all kill him with bombs and the such.
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  #112  
Old 02-28-2005, 03:21 AM
jake13jake jake13jake is offline
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Quote:
Originally Posted by p2p_Sir_Link
By NPCs I meant the non-standard in the level editor. Racil and some other LATs asked me for a script for a pot. I gave it to them, of course, for it was the day of the NPC-Servers coming, and I knew the LATs needed has much help as possible.
If the bush was modeled after the pot, it could use a tad of improvement. Not that it's disfunctional, but there are just a few things that don't make sense in the bush script (now that I've seen it).

The main thing is the use of dontblock and blockagain. dontblock is used before hide. This doesn't make sense because hidden objects dont block anyway. blockagain is used after drawunderplayer, and blockagain unsets drawunderplayer. blockagain and dontblock aren't even needed for the script because visibility already handles the things they would be used for.

What else, more of an opinion, there is a sleep 10 instead of a timeout = 10. The timeout isn't even used. Why not call it after ten seconds instead of sleep 10? I don't even trust sleep, and timeout also seems cleaner unless your script is going into an infinite timeout which I would suggest avoiding as often as possible. The only times I would use timeouts as such are when I need to detect keydown, when I need to detect coordinates outside of any events, or, which doesn't work very well, acceleration and rotation. Too bad move doesn't have parameters for acceleration or rotation/radius/direction. (Those last three would go together.)

Another thing I might do to shorten the script, though I wouldn't if I were feeling lazy, is put all of the names of droppables into an array and create a parallel array with the probabilities of dropping each item. Then I would run a for loop to check what to lay and then break it after it has laid. It could also increase the scripts speed if you made the least probable item the last checked and the most probable item the first checked in this kind of situation.

On the same level, setimg. I wouldn't use it unless the image of the script were to change, since image is already in the regular syntax of an NPC.

Overall, though, the bush script gives me a sense that whoever made it is a good scripter who just got a little bit lost in gscript. I don't even know why I wouldn't have read rights for these kind of things. I didn't start cleaning up on these sort of things in my scripts until recently. I hope you interpret this as an insightful post rather than a critical post, because it's not supposed to be a critical post.
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  #113  
Old 02-28-2005, 04:19 AM
Evil_Trunks Evil_Trunks is offline
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no one cares though
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  #114  
Old 02-28-2005, 05:29 AM
jake13jake jake13jake is offline
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Quote:
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no one cares though
Apathy leads to the inability to attain a mere playercount of 40, sadly.
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  #115  
Old 02-28-2005, 05:30 AM
maximus_asinus maximus_asinus is offline
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Quote:
Originally Posted by Evil_Trunks
no one cares though
I care. Little things like this should be fixed.
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  #116  
Old 02-28-2005, 05:38 AM
jake13jake jake13jake is offline
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Originally Posted by maximus_asinus
I care. Little things like this should be fixed.
I think that an updateboard script should be used for levels not on gmap instead of NPC pots/bushes/etc, even swamp tiles. I probably wouldn't put that before getting current projects completed, though. Little problems like this should be caught before the server becomes like Old Classic.
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  #117  
Old 02-28-2005, 07:12 PM
p2p_Sir_Link p2p_Sir_Link is offline
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Classic will probably never evole past what we have now. We'll probably add more events, and lose player after player until we are down to the few faithful. Classic also needs to hire more GCs in addition, and weed out corruption in the staff (Sting, mostly.)
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  #118  
Old 02-28-2005, 08:19 PM
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Am I the only one who finds the thread title and the thread's content ironic?
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  #119  
Old 03-01-2005, 01:37 AM
Polo Polo is offline
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Quote:
Originally Posted by Gerami
Am I the only one who finds the thread title and the thread's content ironic?
No you are not, and it saddens me
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  #120  
Old 03-01-2005, 03:06 AM
p2p_Sir_Link p2p_Sir_Link is offline
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Storm, you set yourself and the thread up for failure. No one liked the Valentines day item, with the exception of maybe me, who only used it to blackmail the GCs into hosting or receive AIDs. Especially with classic in the state that it's in, may I suggest finishing that dang Onett Castle? I cannot beleive that this quest would be especially difficult, especially not from a leveling/scripting standpoint. And you should reveal what, exactly, the quest's reward will be, because I think, frankly, that the faithful players are already starting to quit.
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