
01-05-2005, 06:45 PM
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Registered User
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Join Date: Jul 2003
Location: Canada
Posts: 1,070
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I'll try to be kind:
-Cliffs are not done properly.
-Shadows don't connect properly.
-What happened to the path to the house? It's there, then it isn't, then it is, then it isn't. Have a path or don't, but don't try to compromise both choices.
-Why are there random green path tiles everywhere? That, and random fence posts everywhere, are all of a sudden common. Was there a farm years ago with fenceposts and garden paths? Was it built of steel to survive the tectonic plate movements that changed the landscape to a mountainous terrain?
-Random outdoor chair. Could have put something else there to justify having a chair there. Flower bed? Garden? Table?
-Second floor of house connects weird to first floor at the sides. As levels makers, we've all felt tempted to use those tiles to try to be creative, but there is no adequate bottom as a tile for those. Perhaps try using other tiles or an npc bottom (I believe one exists for the door frame like that).
EDIT:
I like your grass over the grass parts. It seems somewhat realistic and shows creativity. I haven't seen anybody try that before, and I've gone through plenty of player levels in my time. |
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