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  #31  
Old 12-11-2004, 08:30 PM
Blitz_Hunter Blitz_Hunter is offline
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Seems like your detail is just going in a diagonal line down the level between the house and first set of cliffs.
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  #32  
Old 12-30-2004, 09:08 PM
CaTigus CaTigus is offline
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* House needs a door.
* Where are the cliffs in the lower right hand corner going?
* Old man, Uneccesary.
* Better shadows.
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  #33  
Old 12-30-2004, 11:35 PM
syltburk syltburk is offline
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(Edited by Moonie: Learn to take critisism without getting angry!! Stop pointless attacking!!)
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  #34  
Old 12-31-2004, 01:15 AM
Aknts Aknts is offline
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Take criticism, jeeze.
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  #35  
Old 12-31-2004, 02:32 PM
amonrabr amonrabr is offline
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The level looks good for me.. I just didnt like the shadown errors.. all the rest look pretty good. congrats =)
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  #36  
Old 01-02-2005, 05:29 PM
Crono Crono is offline
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Quote:
Originally Posted by CaTigus
* Old man, Uneccesary.
npc content is actually good because the level has something other than tiles.
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  #37  
Old 01-05-2005, 06:45 PM
Shaun Shaun is offline
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I'll try to be kind:

-Cliffs are not done properly.
-Shadows don't connect properly.
-What happened to the path to the house? It's there, then it isn't, then it is, then it isn't. Have a path or don't, but don't try to compromise both choices.
-Why are there random green path tiles everywhere? That, and random fence posts everywhere, are all of a sudden common. Was there a farm years ago with fenceposts and garden paths? Was it built of steel to survive the tectonic plate movements that changed the landscape to a mountainous terrain?
-Random outdoor chair. Could have put something else there to justify having a chair there. Flower bed? Garden? Table?
-Second floor of house connects weird to first floor at the sides. As levels makers, we've all felt tempted to use those tiles to try to be creative, but there is no adequate bottom as a tile for those. Perhaps try using other tiles or an npc bottom (I believe one exists for the door frame like that).

EDIT:

I like your grass over the grass parts. It seems somewhat realistic and shows creativity. I haven't seen anybody try that before, and I've gone through plenty of player levels in my time.
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  #38  
Old 01-06-2005, 10:55 PM
LittleBiiru LittleBiiru is offline
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This level forum will never change. You'd think there would be a different level style by now.
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  #39  
Old 01-07-2005, 10:18 AM
Alexander Alexander is offline
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Cortez still reads the forums xD
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  #40  
Old 01-07-2005, 11:09 AM
Snakeandy7 Snakeandy7 is offline
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Quote:
Originally Posted by LittleBiiru
This level forum will never change. You'd think there would be a different level style by now.
Why i changed to Era, I find it more fun and better.
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  #41  
Old 01-10-2005, 05:14 AM
LittleBiiru LittleBiiru is offline
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Quote:
Originally Posted by Alexander
Cortez still reads the forums xD
Alex still.....

Shut up.
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