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  #1  
Old 12-19-2004, 07:08 AM
haro41 haro41 is offline
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how about a tutorial or some sort of introduction. i have no idea what im doing
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Old 12-19-2004, 03:14 PM
Zurkiba Zurkiba is offline
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Quote:
Originally Posted by haro41
how about a tutorial or some sort of introduction. i have no idea what im doing
Go touch one of those information terminals
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Old 12-19-2004, 03:21 PM
Spark910 Spark910 is offline
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Quote:
Originally Posted by haro41
how about a tutorial or some sort of introduction. i have no idea what im doing
The website front page has a general guide about the type of different modes - but not weapons/classes/controls yet.
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Old 12-19-2004, 03:59 PM
Zurkiba Zurkiba is offline
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Guild System and planet

The Guild planet is a constant planet, meaning it never restarts and it doesn't really have a set system to it.

There will be a series of guilds (maybe 5) all will have themed names (e.g. 'The Weaver Union' or something)

Each guild will recieve a base which they can hang out in. Each base will be made with a strategic defense in mind. You gain nothing by capturing an enemy's base, just gloating rights.

The map would be a huge area of basicly nothing. Maybe this could be a Jungle Planet (It could also work well in the desert mine planet too). There would be towers and other forts lying around. I guess we could tie the towers and forts into a type of guild territory thing.

Each guild only starts off with one class, The Marine. Events could be held in which Guilds recieve points. Points can be spent on base upgrades or getting additional classes.

You can only enter if you are in one of the guilds, in which you're warped to your base.
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