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  #121  
Old 09-27-2008, 12:58 PM
Inverness Inverness is offline
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its easier to make a person go paste the logs into microsoft word, then have them speed read but lets get back on topic of atrius
No its not. Such a system would automatically inform you of problems, but I suspect you're either too lazy or don't have the ability to have one made.

If I wanted to make a true economy I would try going with having a fixed total value of all items in existence on the server. This means that items can't just come out of thin-air or it will disrupt the economy, so places like mines would start out with a certain amount of ores such as 500,000 units of Iron, and when it runs out that's it, the mine is dried up. This means that all items would have to be constructed from their components and not whisked into existence by script.
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  #122  
Old 09-27-2008, 02:45 PM
xXziroXx xXziroXx is offline
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If I wanted to make a true economy I would try going with having a fixed total value of all items in existence on the server.
I agree, I was doing the same on Mythic.
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  #123  
Old 09-27-2008, 05:36 PM
CharlieM CharlieM is offline
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We already have systems like that because of staff abuse on previous versions, it doesn't pick up everything, and if we wanted we could have it pick up everything but already RC gets spammed with money trades and item drops, and anything staff does
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  #124  
Old 09-27-2008, 06:23 PM
cbk1994 cbk1994 is offline
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Originally Posted by CharlieM View Post
We already have systems like that because of staff abuse on previous versions, it doesn't pick up everything, and if we wanted we could have it pick up everything but already RC gets spammed with money trades and item drops, and anything staff does
Then get decent staff (LOL @ ATRIUS), and fix your system. Just because your system doesn't work well doesn't mean that that's the only way to make a system.



Also, I got bored earlier.

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  #125  
Old 09-27-2008, 06:28 PM
xAzerothx xAzerothx is offline
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******* ScarKnight. He's threatened to jail me too for trying to pk.
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  #126  
Old 09-27-2008, 06:45 PM
CharlieM CharlieM is offline
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Yeah, ive recived a lot of complaints about scarknight, really I am firing game staff, they seem to do more harm then help. but fishing you cant move until after you finish the key sequence and the fish pops up or it doesnt work
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  #127  
Old 09-27-2008, 07:00 PM
cbk1994 cbk1994 is offline
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Originally Posted by CharlieM View Post
Yeah, ive recived a lot of complaints about scarknight, really I am firing game staff, they seem to do more harm then help. but fishing you cant move until after you finish the key sequence and the fish pops up or it doesnt work
It takes like five seconds for the fish to pop up after you put in the sequence (you are unfrozen after the silly sequence, then you can move around for a while before you catch the fish).

The video was mainly to show that the servers play exactly the same, not to point out little bugs.
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  #128  
Old 09-27-2008, 07:22 PM
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It takes like five seconds for the fish to pop up after you put in the sequence (you are unfrozen after the silly sequence, then you can move around for a while before you catch the fish).
This hasn't been a problem before, it started getting bugged yesterday, and I will notify the staff about this.

As for the video,
You should keep in mind that Atrius is also a modern server...
We will have some of our similarities and differences with Era, because of this modern theme.
Just look at Unholy Nation, Classic, and N-Pulse. They have many similarities but some differences as well...
I think Atrius is about 45% done in development, nearly close to half-way. And there is still lots more to be done like the eastern island. So I suggest you keep checking back from time to time, and you can see some things made that aren't on Era.
And as for the part where you couldn't get hurt, well you're a trial and there has been a system in the past where trials couldn't attack/get hurt but normally, if you reconnected, it would've fixed the problem...

-comet/Kometa (Game Staff)
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  #129  
Old 09-27-2008, 08:36 PM
thesmoothcriminal thesmoothcriminal is offline
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But you have to agree that differentiation is key to succeeding as a classic playerworld. I mean why would anyone want to play something similar but have to start over.

The key unanswered question; What is being done to make Atrius Unique enough to stand out? and what ideas posted here have/are being taken on board?


PS Chris, nice video.
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  #130  
Old 09-27-2008, 08:42 PM
CharlieM CharlieM is offline
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I said PM me your ideas and I will have staff working on them, the bodies for one, events we have, different ways to make money, interactive staff those are all some examples of things we do different then era
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  #131  
Old 09-28-2008, 12:56 AM
cbk1994 cbk1994 is offline
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Quote:
Originally Posted by CharlieM View Post
the bodies for one
I don't like the bodies. A lot of people feel the same way.
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events we have,
Events don't count as content for going classic/hosted.
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different ways to make money
Like what?
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interactive staffa
I'd rather have non-interactive staff if that means they don't threaten to jail you for killing them.

The key point is the game play. The little small things you have different don't matter. The point of the server is still to make money and kill players. The little small things you have different don't matter. You need to make big differences. There are many suggestions, such as government systems, which could really improve the server.
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  #132  
Old 09-28-2008, 05:56 AM
thesmoothcriminal thesmoothcriminal is offline
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Charlie, if you through the posts in this thread you will find a bunch and I pm'd thejames with a bunch of ideas but hes more or less ignored them. But really its up to you guys to come up with the ideas.
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  #133  
Old 09-28-2008, 06:25 AM
CharlieM CharlieM is offline
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James hasn't been able to get on for awhile, we had a government system, we also have a stock market system that pulls tickers from a live site. It isnt released yet although it is quite awesome. As for the bodies there are mixed feelings from people some people say that they like them some say they dont, really A poll will have to be made on atrius to determine what people think
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  #134  
Old 09-28-2008, 08:39 PM
TheJames TheJames is offline
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Chris, your server gives me a gun and I go kill people. Difference? I dont understand your logic.
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  #135  
Old 09-29-2008, 01:10 AM
xAzerothx xAzerothx is offline
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Abusive staff.

You got staff using weapons not released to the public and staff flying, yes flying. They can walk through walls, you get the picture. This doesn't seem fair to me?
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