Quote:
Originally posted by ByblosHex
I started playing graal at something with 1 .beta version, when there was only 1 body and head and they were one big file. And over time theings have gotten better, lighting effects thousands of heads and ganis, but my favorite part, OFFLINE MULTIPLAYER was taken out, what i did mostly in graal was make my own offline games to share with my family and friends, and now i cant, its only 1 player and no save feature. If someone can make a script for saving it would be greatly appreciated but my major question is. WHY?!?! why wre such great things removed??? I understand that this is a massive multi online game, but I like it offline, in private where no okers or having to get my server approved, I make my own action adventure games and really want to be able to play them with my freinds, so please someone help me out here
At leats state your opinion on the matter!
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LOL. OLDBIE. LOL.
I'd sure hate to see your spelling back then.
Back on subject, I have a few things to tell you:
1.) "beta .1?" What the hell are you talking about?
2.) Offline multiplayer wasn't available in Zelda Online, if I remember correctly.
3.) There was no offline save feature. Ever. (Well, that worked right. Haha.

)
LOL. IDIOT. LOL.
Anyway, I think I'd like the offline multiplayer. A few years ago (1.28 or later, I don't remember.) a friend came over to my house, and he had never played Graal before. I was trying to spar him. Haha. I think the offline thing should have a few quests for people wanting to try Graal instead of just buying p2p. Save features? Yes, please. The Classic trial is alright, but it doesn't allow the server to save trial accounts. That'd be bad if someone has only maybe 10 minutes or so to play.
Actually, two of my friends want to play Graal, but don't know if the money is worth it. I can't give them my opinion. I have to let them see for themselves. >_>
LAST THING:
By Stefan's "Hmm," I believe he meant:
IDIOT. LOL. LOL. LOL.
