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  #1  
Old 03-24-2012, 03:08 AM
TSAdmin TSAdmin is offline
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You have to think honestly here. Not a single thing is going to make gangs active again. It took a while, but the old gang system died eventually because of people leaving. You add something, that spikes gang activity for a month or two. More if you're lucky. Then it just dies off again. In the end, the gang system is dying because of lack of gang activity. The incentive to be in a gang or party is the fact you can go power-own by siding with a gang of elite PKers who aren't lone wolves to prove dominance.

Fact of the matter is, there aren't enough people playing to make gangs worth it. Therefore, activity is killing gangs. Not the systems. Proof is in the fact that less elaborate systems (No points, not perks, no literal control over an area) succeeded exponentially better with hundreds of people online all the time than the current system does which rewards you for being part of a gang at all. What people we do have playing now really prefer going out and killing people on their own.
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  #2  
Old 03-24-2012, 05:55 AM
tstre tstre is offline
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I seriously don't know why you would even support a flawed system that gave one gang an advantage.... You remind me of PowerProNL....
I don't know you, soooo gtfo?


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You have to think honestly here. Not a single thing is going to make gangs active again. It took a while, but the old gang system died eventually because of people leaving. You add something, that spikes gang activity for a month or two. More if you're lucky. Then it just dies off again. In the end, the gang system is dying because of lack of gang activity. The incentive to be in a gang or party is the fact you can go power-own by siding with a gang of elite PKers who aren't lone wolves to prove dominance.

Fact of the matter is, there aren't enough people playing to make gangs worth it. Therefore, activity is killing gangs. Not the systems. Proof is in the fact that less elaborate systems (No points, not perks, no literal control over an area) succeeded exponentially better with hundreds of people online all the time than the current system does which rewards you for being part of a gang at all. What people we do have playing now really prefer going out and killing people on their own.
This gang system was active for about a week, nothing works for it. It's basically useless now, and I think we should revive the (Old) Gang System.
But hey, I guess that's just me.
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Old 03-24-2012, 08:24 AM
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Originally Posted by tstre View Post
This gang system was active for about a week, nothing works for it. It's basically useless now, and I think we should revive the (Old) Gang System.
But hey, I guess that's just me.
To what point or purpose? Revive something that worked for a high volume playercount in a low player count environment, the low player count being the reason it failed after so many years in the first place? I don't begrudge your personal opinion, that's fine and I would be inclined to agree that the old system worked just fine, it was just not very user friendly in the gang-administrative aspect (Everything chat commands), but we don't have enough players and that's the evil we must deal with.

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Which is why iEra should be accessible via the PC Client
I see the pros and cons of that. Pros obviously being the fact we'd have the player body to play with. But cons are rather significant. Things such as 4G vs Cable/Fibrewire/ADSL+ connections. But most significantly: The fact that if this were to happen, it should've happened at conception of the idea because now iEra has established it's setup and if people were forced to go to iEra from Era, where it has it's own established setup, it'll never feel the same to old players.
On the other hand, if it were just a choice to go there with PC, then it only buries Era deeper if people start going there instead.
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  #4  
Old 03-24-2012, 06:47 AM
MattKan MattKan is offline
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Fact of the matter is, there aren't enough people playing to make gangs worth.
Which is why iEra should be accessible via the PC Client
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  #5  
Old 03-24-2012, 05:39 PM
bloodykiller bloodykiller is offline
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Which is why iEra should be accessible via the PC Client
no1 competitive would play on an ipad or iphone ever again

@tsa wtf r u talking about? gangs have the potential to be very active, there simply aren't many raids since avantgarde is a disgusting base
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  #6  
Old 03-24-2012, 08:12 PM
defaultaccount defaultaccount is offline
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Two weeks ago every time I went into aventguard there was 4-7 people raiding at all times. This was humbolt death squad ect. I don't think the problem has anything to do with the system. Gang points should be spent on things that make raiding fun: gas, bombs. The base should also be designed like the old ones with 2-3 floors.

Not to mention with the old system there would be 3 weeks to a month of complete inactivity
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Old 03-24-2012, 09:05 PM
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The old gang system wasn't fun...old players made it fun. In fact, the old "gang system" wasn't really more than a simple tagging system. Any entertainment we got out of it, we made up ourselves.

Were the bases better? Maybe. But people complained about how terrible they were just as much if not more than you guys are doing right now. Fixing the bases, reverting to the old system, adding a point shop -- these all might provide some short-term relief, but they will not solve the long term problem.

Era really needs to move away from this idea that every time a player fires their weapon they deserve some kind of reward. It doesn't work. Era also needs to start shifting its focus away from being so item-based and economy-driven. Era is very unappealing to any new players, or players who just want to log on casually and pk, because they don't stand a chance against the people who have dedicated their lives to this game.
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Old 03-24-2012, 10:37 PM
Tim_Rocks Tim_Rocks is offline
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people who have dedicated their lives to this game.
Era, also commonly known as life.
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  #9  
Old 03-24-2012, 10:55 PM
bioboi bioboi is offline
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Delete all but like 10 guns max, makes server less economy driven, back to pvp/PK superiority. Era's problem is everyone wants to be richer, iPhone Era and old cool Era it was possible to get the best gun in a matter of days, but took weeks to be on par skill wise with the other good Pkers of the server. <--- Era fix rite there.
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  #10  
Old 03-25-2012, 05:26 PM
bloodykiller bloodykiller is offline
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Originally Posted by salesman View Post
Were the bases better? Maybe. But people complained about how terrible they were just as much if not more than you guys are doing right now. Fixing the bases, reverting to the old system, adding a point shop -- these all might provide some short-term relief, but they will not solve the long term problem.
people used to complain, now they simply don't raid or stop raiding after 5minutes or as soon as ulms is hosted lol
and those complaints brought to taking out most of the furniture in the gang bases (furniture helped ppl to avoid combat, the same problem we're having with a base too big in size). the gang system was changed so that ppl would create their own gangs (that's what the party system is for) and for the famous gang point shop which was never opened. there weren't any issues with BH and BB gang bases. the only gang base every1 hated was LC (AGAIN, cuz it was easy to run and avoid combat in that base).
i'm confident these problems will cease since jem is working on some more adequate bases. i saw some of the templates and they're very good.
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  #11  
Old 03-25-2012, 06:03 PM
Supaman771 Supaman771 is offline
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the gang system was changed so that ppl would create their own gangs (that's what the party system is for)

and for the famous gang point shop which was never opened.

there weren't any issues with BH and BB gang bases. the only gang base every1 hated was LC (AGAIN, cuz it was easy to run and avoid combat in that base).

i'm confident these problems will cease since jem is working on some more adequate bases. i saw some of the templates and they're very good.
I believe the gang system is being switched back to the classic 4 gangs using the current system.

The point shop is completed but needs to be populated with the things to buy.

The old bases are being used to create new bases, remodeled/updated and might I say.. pretty awesome.

And yes, Benny is pulling things together and hopefully (for once) everything gets finished and released in a timely manner without the dreaded 'Alfonso Effect'.
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Old 03-24-2012, 08:51 AM
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Quote:
Originally Posted by TSAdmin View Post
You have to think honestly here. Not a single thing is going to make gangs active again. It took a while, but the old gang system died eventually because of people leaving. You add something, that spikes gang activity for a month or two. More if you're lucky. Then it just dies off again. In the end, the gang system is dying because of lack of gang activity. The incentive to be in a gang or party is the fact you can go power-own by siding with a gang of elite PKers who aren't lone wolves to prove dominance.

Fact of the matter is, there aren't enough people playing to make gangs worth it. Therefore, activity is killing gangs. Not the systems. Proof is in the fact that less elaborate systems (No points, not perks, no literal control over an area) succeeded exponentially better with hundreds of people online all the time than the current system does which rewards you for being part of a gang at all. What people we do have playing now really prefer going out and killing people on their own.
In Era's old days it had roughly the same playercount as it does now. The difference was that the community was dog-eat-dog and to succeed you had to play the game with effort and keep in mind that to be successful you had to be liked. Of course, you can't exactly bring back the elitist, smug players that actually -helped- the game, but a proper system could effectively solve the "boring gangs" issue, which is what my current project is on.

I haven't published the details to the official forums (note, official forums), but believe me that I am working hard on creating an enjoyable experience that is unique. I'll do a small presentation complete with videos once I get a working version with everything done.
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