Quote:
Originally Posted by Stefan
I'm not sure what the problem is. "Attributes" mean player.attr[] for me, which works perfectly fine for me. If you mean the extended body colors, those are of course not synchronized yet because we need to disable v5 first.
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I think they mean updating the colors array and body/bodyimg, head/headimg, and sword/swordimg files.
When these are being changed on the clientside it doesn't save to the player (or even appear to other players)
Then when they log off and back on, their colors go back to what they were before they tried to modify them.