Quote:
Originally Posted by salesman
looks like your tree had a stroke
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Haha, yeah, the tree isn't finished obviously. That's why were here looking for another graphics artist to join the team.
Quote:
Originally Posted by Cubical
seems like it would be hard to pk with no room to move.
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Well, like I said, the buildings don't take up nearly that much space because players can walk behind them. But, yes, PKing will require a more tactical approach as opposed to:
1) Shoot
2) Turn
3) Run
4) Turn
5) Repeat steps 1-4