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  #1  
Old 01-12-2011, 06:00 PM
racil racil is offline
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River canyon

I made a simple river canyon level to see if i could.
I was trying to make it in a zelda like style and avoid too much detail, while still making it interresting, but i dont know if i succeded with that.
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  #2  
Old 01-12-2011, 06:04 PM
Soala Soala is offline
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It needs a bit more detail, and I don't really like those half grass tiles everywhere (I'd rather see full grass tiles)
The cliffs look weird "compiled" like that, other than that you're off to a very nice start
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Old 01-12-2011, 06:05 PM
Tigairius Tigairius is offline
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I think it has a really nice atmosphere Great job. It's definitely zelda style.
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Old 01-12-2011, 08:18 PM
iFuzzy iFuzzy is offline
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I like it too, keep up the good work.
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Old 01-12-2011, 08:29 PM
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It looks nice to me. Very Zelda like.
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Old 01-12-2011, 08:37 PM
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i'd cross that bridge

the "half grass" tiles are actually quite zelda-isque, although they did it slightly differently
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Old 01-12-2011, 08:39 PM
SlikRick SlikRick is offline
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Level looks really nice, but I agree with Soala about all the half grass tiles. Other then that nice job.
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Old 01-12-2011, 10:51 PM
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id hate to have to share those paths with more than 1 person.
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Old 01-12-2011, 10:54 PM
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Hell, looks like you have good potential to me. I'd hire you.
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  #10  
Old 01-12-2011, 11:19 PM
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I really like this level, well done.
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  #11  
Old 01-12-2011, 11:34 PM
DemonSpawnn DemonSpawnn is offline
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Very nice.
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Old 01-12-2011, 11:37 PM
Codein Codein is offline
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There's a definitive thing to do here - go from A to B, and you maintained a decent level of quality. Graal needs more levels like this.
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  #13  
Old 01-13-2011, 12:27 AM
Soala Soala is offline
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There's a definitive thing to do here - go from A to B, and you maintained a decent level of quality. Graal needs more levels like this.
Agree'd. Looking at it again, it just feels good!
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  #14  
Old 01-13-2011, 12:54 AM
racil racil is offline
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Thanks to all who replied.

I dont know if i made it sound like im new to this? I have been working with levels for classic since 2004. Sorry for my confusing first post. Im not very good at writing

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id hate to have to share those paths with more than 1 person.
I wanted the paths to be narrow but i forgot this is an mmo. The level wont be used online, but the narrowest part would not be blockable on Classic anyway.
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  #15  
Old 01-13-2011, 12:55 AM
RegretZ RegretZ is offline
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Do you work somewhere at the moment?
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  #16  
Old 01-13-2011, 01:00 AM
racil racil is offline
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Ya, i work on classic.
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Old 01-13-2011, 01:01 AM
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Damn.
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Old 01-13-2011, 01:32 AM
MattKan MattKan is offline
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This level is great!
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  #19  
Old 01-13-2011, 02:07 AM
Fulg0reSama Fulg0reSama is offline
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I'm very impressed by this level. Keep it up racil.
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  #20  
Old 01-13-2011, 04:46 AM
Geno Geno is offline
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you got some skill boi
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  #21  
Old 01-13-2011, 10:54 PM
racil racil is offline
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I was planning on expanding and making the levels around it too. Already made one more level (to the east of the firs one). The style is a bit different since i couldn't make what i wanted with the same style as before, and i am not fully finished with the details.
The house in the middle of the level needs some imgs and i'm not sure if people can see what it is supposed to be... (Lets see if anyone can guess)
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  #22  
Old 01-13-2011, 11:00 PM
Soala Soala is offline
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Looks nice, but you should use the same style for the waterfalls used on the first level, so the side water cliffs don't look that much like a tile error.
I don't know if it's actually possible to do it on that level too, but try it
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  #23  
Old 01-13-2011, 11:11 PM
racil racil is offline
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I did try, but i had to add a lake beneath the second waterfall and it took up too much space.
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Old 01-14-2011, 12:01 AM
DemonSpawnn DemonSpawnn is offline
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Well, Its great. My only issue is from the right portion of the house, that is over the water, we see dark water under it, instead of the waterfall..
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Old 01-14-2011, 12:57 AM
Kamaeru Kamaeru is offline
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Magnificent.
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  #26  
Old 01-15-2011, 12:56 PM
Codein Codein is offline
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Quote:
Originally Posted by DemonSpawnn View Post
Well, Its great. My only issue is from the right portion of the house, that is over the water, we see dark water under it, instead of the waterfall..
I think that area would look fantastic with a water wheel, which looks to be the intention anyway and definitely not just flowing water.
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  #27  
Old 01-15-2011, 04:51 PM
Supaman771 Supaman771 is offline
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Quote:
Originally Posted by racil View Post
I made a simple river canyon level to see if i could.
I was trying to make it in a zelda like style and avoid too much detail, while still making it interresting, but i dont know if i succeded with that.
Moving water, twitching plants, some pro music.
Then it = Zelda.
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Old 01-15-2011, 04:56 PM
Crono Crono is offline
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looks good. consistent and zeldaisque.

only problem i have is with those classic cliff dividers, completely ruin it imo.

the rear view is a bit messed as well. i understand it's how they turn cliffs in zelda but when stefan and co had a field day with the tileset they didnt correctly make the cliffs so that style works.
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Old 01-16-2011, 01:57 PM
racil racil is offline
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I think that area would look fantastic with a water wheel, which looks to be the intention anyway and definitely not just flowing water.
Ya theres supposed to be one there. Its nice to know people can see what its supposed to be.
I cant make the img though. Its a bit too complex for me...

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looks good. consistent and zeldaisque.

only problem i have is with those classic cliff dividers, completely ruin it imo.

the rear view is a bit messed as well. i understand it's how they turn cliffs in zelda but when stefan and co had a field day with the tileset they didnt correctly make the cliffs so that style works.
I think it looks better this way, but i agree that the tiles could be improved. Not sure what you mean with the rear view being messed up. Did you mean the lower part of the level? I tried to improve that in this version.
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  #30  
Old 01-16-2011, 07:04 PM
Crono Crono is offline
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Eh, I mean these. I know it's the proper way to do it and that's what you're aiming for, it's just a shame this tileset doesn't look good with this style.
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Old 01-17-2011, 08:52 AM
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Quote:
Originally Posted by racil View Post
I was planning on expanding and making the levels around it too. Already made one more level (to the east of the firs one). The style is a bit different since i couldn't make what i wanted with the same style as before, and i am not fully finished with the details.
The house in the middle of the level needs some imgs and i'm not sure if people can see what it is supposed to be... (Lets see if anyone can guess)
I like the first one you posted, but I like this one a lot better. Definately fits that Zelda mold. Hopefully you can get some of your good work up on Classic! Unless you already have?
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  #32  
Old 01-17-2011, 09:02 AM
DustyPorViva DustyPorViva is offline
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Custom tiles FTW.
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  #33  
Old 01-17-2011, 02:50 PM
racil racil is offline
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Does this look better?
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  #34  
Old 01-31-2011, 10:18 AM
MysticX2X MysticX2X is offline
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Beautiful level, Racil.
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  #35  
Old 02-01-2011, 10:40 PM
WanDaMan WanDaMan is offline
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Lovely level, nice cliff work!!

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Does this look better?
Slightly, I believe Dusty made some a long time ago which I thought looked a lot better.
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