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River canyon
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I made a simple river canyon level to see if i could.
I was trying to make it in a zelda like style and avoid too much detail, while still making it interresting, but i dont know if i succeded with that. |
It needs a bit more detail, and I don't really like those half grass tiles everywhere (I'd rather see full grass tiles)
The cliffs look weird "compiled" like that, other than that you're off to a very nice start :) |
I think it has a really nice atmosphere :) Great job. It's definitely zelda style.
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I like it too, keep up the good work.
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It looks nice to me. Very Zelda like.
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i'd cross that bridge
the "half grass" tiles are actually quite zelda-isque, although they did it slightly differently |
Level looks really nice, but I agree with Soala about all the half grass tiles. Other then that nice job.
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id hate to have to share those paths with more than 1 person.
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Hell, looks like you have good potential to me. I'd hire you. :)
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I really like this level, well done.
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Very nice. :)
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There's a definitive thing to do here - go from A to B, and you maintained a decent level of quality. Graal needs more levels like this.
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Thanks to all who replied. :D
I dont know if i made it sound like im new to this? I have been working with levels for classic since 2004. Sorry for my confusing first post. Im not very good at writing :( Quote:
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Do you work somewhere at the moment?
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Ya, i work on classic.
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Damn. x_x
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This level is great!
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I'm very impressed by this level. Keep it up racil.
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you got some skill boi
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I was planning on expanding and making the levels around it too. Already made one more level (to the east of the firs one). The style is a bit different since i couldn't make what i wanted with the same style as before, and i am not fully finished with the details.
The house in the middle of the level needs some imgs and i'm not sure if people can see what it is supposed to be... (Lets see if anyone can guess) |
Looks nice, but you should use the same style for the waterfalls used on the first level, so the side water cliffs don't look that much like a tile error.
I don't know if it's actually possible to do it on that level too, but try it :) |
I did try, but i had to add a lake beneath the second waterfall and it took up too much space. :(
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Well, Its great. My only issue is from the right portion of the house, that is over the water, we see dark water under it, instead of the waterfall..
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Magnificent.
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Then it = Zelda. |
looks good. consistent and zeldaisque. :)
only problem i have is with those classic cliff dividers, completely ruin it imo. the rear view is a bit messed as well. i understand it's how they turn cliffs in zelda but when stefan and co had a field day with the tileset they didnt correctly make the cliffs so that style works. :( |
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I cant make the img though. Its a bit too complex for me... Quote:
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Eh, I mean these. I know it's the proper way to do it and that's what you're aiming for, it's just a shame this tileset doesn't look good with this style.
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Custom tiles FTW.
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Does this look better?
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Beautiful level, Racil. :D
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Lovely level, nice cliff work!!
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