Quote:
Originally Posted by DustyPorViva
My point was that it's a waste of time to offer critique on a "finished product" which means his statement is pretty much opposite of true. That was my only point in what I said.
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Guess we're technically agreeing then, my bad. xD
Our player house system is near complete. We have it where you can hover over furniture that is in your house, hit x to set it to move, then drag to where you want it to go. The class reads which furniture should be on walls and which shouldn't (for pictures and stuff).
Still to go is the actual system on handeling player houses inventory which includes taking furniture in and out of storage. Once this is done, I will add to the system the handeling of buying/renting/selling houses on the gmap, as well as keys to houses (which will be access to a house).
Should be done with this by the end of tomorrow.
I'm actually going to then move on to the movement system, and vamp it up a bit. Right now it is really, really basic. I'm going to hand the replace ganis more effeciently, and add rp style swords, drawing swords for regular hits, diving farther and farther under water ( I believe there are 3 different "levels" of how far you can go down), and then back up, climbing certain parts of cliffs, jumping over certain tiles, and little immediate "emoticons" like grabbing, pulling, ect.
All this should be done by Friday. We are almost done with the first town as well, including insides. Decus has been working his butt off on gfx and levels to make this happen by preview time. I am working on the main bar, instruments, and other little things like that when I get bored from the system scripts.
Deas is also working hard to finish up our main weapons, and polish them to fit our server. Look foward to those soon.
Our preview is in about 2 weeks. I don't think its an "official graal preview", but we will have, at the least, the first town open. You may not be able to do much more than jack around with stuff, but you'll at least be able to get out of OSL at that point so we can give you a style of our server.