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  #1  
Old 09-14-2010, 10:37 PM
Decus_Arillias Decus_Arillias is offline
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criticism on something that isnt done dosent help at all. Criticism on the finished project is what counts.

Definatly not contructive, The contruction isnt even done.

In other words "the server looks a mess"

kinda like saying that to people right in the middle of building a house,

Wow whys it look like a mess?
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  #2  
Old 09-14-2010, 10:38 PM
WanDaMan WanDaMan is offline
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Quote:
Originally Posted by Decus_Arillias View Post
criticism on something that isnt done dosent help at all. Criticism on the finished project is what counts.
Wouldn you rather make improvements on the un-finished product or have to work on it when it's been deemed as already finished?
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  #3  
Old 09-15-2010, 11:06 PM
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Quote:
Originally Posted by Decus_Arillias View Post
criticism on something that isnt done dosent help at all. Criticism on the finished project is what counts.
Criticism on a finished product is wasted effort, because it is finished... therefor no more changes will be made. Otherwise it is something that is not done, so criticism is best received then.
  #4  
Old 09-15-2010, 11:19 PM
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Quote:
Originally Posted by DustyPorViva View Post
Criticism on a finished product is wasted effort, because it is finished... therefor no more changes will be made. Otherwise it is something that is not done, so criticism is best received then.
He means in a dev server. We haven't even presented the lv. He's actually ....


uhg ... I am going to try to stop this. Every single person in the world has their own views.

While we do WANT and NEED CONSTRUCTIVE criticism, we would appreciate it better if we were presenting the item to be criticisized. See what I mean? Whether it be you walking around on the server like we let Soala do to give constructive criticism on gfx, or looking at a screenshot of something we are presenting it is appreciated.

Please guys, Armageddon is a large thread of server updates and arguments. Can we please stop the arguments now? :/
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  #5  
Old 09-15-2010, 11:30 PM
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Quote:
Originally Posted by sssssssssss View Post
He means in a dev server. We haven't even presented the lv. He's actually ....
My point was that it's a waste of time to offer critique on a "finished product" which means his statement is pretty much opposite of true. That was my only point in what I said.
  #6  
Old 09-15-2010, 11:59 PM
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Originally Posted by DustyPorViva View Post
My point was that it's a waste of time to offer critique on a "finished product" which means his statement is pretty much opposite of true. That was my only point in what I said.
Guess we're technically agreeing then, my bad. xD

Our player house system is near complete. We have it where you can hover over furniture that is in your house, hit x to set it to move, then drag to where you want it to go. The class reads which furniture should be on walls and which shouldn't (for pictures and stuff).

Still to go is the actual system on handeling player houses inventory which includes taking furniture in and out of storage. Once this is done, I will add to the system the handeling of buying/renting/selling houses on the gmap, as well as keys to houses (which will be access to a house).

Should be done with this by the end of tomorrow.

I'm actually going to then move on to the movement system, and vamp it up a bit. Right now it is really, really basic. I'm going to hand the replace ganis more effeciently, and add rp style swords, drawing swords for regular hits, diving farther and farther under water ( I believe there are 3 different "levels" of how far you can go down), and then back up, climbing certain parts of cliffs, jumping over certain tiles, and little immediate "emoticons" like grabbing, pulling, ect.

All this should be done by Friday. We are almost done with the first town as well, including insides. Decus has been working his butt off on gfx and levels to make this happen by preview time. I am working on the main bar, instruments, and other little things like that when I get bored from the system scripts.

Deas is also working hard to finish up our main weapons, and polish them to fit our server. Look foward to those soon.

Our preview is in about 2 weeks. I don't think its an "official graal preview", but we will have, at the least, the first town open. You may not be able to do much more than jack around with stuff, but you'll at least be able to get out of OSL at that point so we can give you a style of our server.
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  #7  
Old 09-16-2010, 12:17 AM
Decus_Arillias Decus_Arillias is offline
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Quote:
Originally Posted by DustyPorViva View Post
My point was that it's a waste of time to offer critique on a "finished product" which means his statement is pretty much opposite of true. That was my only point in what I said.

everyone i know offers critique on finished products anyways, some will like it and some wont. I'd rather listen to feedback when the preview is over so we can make adjustments.

My statement is true when we're talking about 1 level out of 625. The finished product would be the server, not 1 half of a level.

maybe we're not on the same page. Dont know
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Old 09-16-2010, 12:23 AM
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  #9  
Old 09-16-2010, 02:35 AM
Decus_Arillias Decus_Arillias is offline
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funny how you talk so much about altering gfx anyways dusty. All those gfx that are similar from minish cap from Zelda, and arnt you currently / were working on redoing Zelda lttp remake gfx?
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Old 09-16-2010, 12:12 AM
Decus_Arillias Decus_Arillias is offline
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Quote:
Originally Posted by DustyPorViva View Post
Criticism on a finished product is wasted effort, because it is finished... therefor no more changes will be made. Otherwise it is something that is not done, so criticism is best received then.

theres always room to improved finished things. Especially a level.

Id hate to go along with the criticism and when the guy criticising sees the single part of the level without seeing its surroundings and how it fits in really isnt a type of criticism id listen to. That goes for anyone wearing the same shoe.
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  #11  
Old 09-16-2010, 12:22 AM
DustyPorViva DustyPorViva is offline
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Quote:
Originally Posted by Decus_Arillias View Post
theres always room to improved finished things. Especially a level.

Id hate to go along with the criticism and when the guy criticising sees the single part of the level without seeing its surroundings and how it fits in really isnt a type of criticism id listen to. That goes for anyone wearing the same shoe.
Then is it finished? Not really. It's best to get criticism as you work, that way you're not wasting time going back and redoing things you could have caught before hand.
  #12  
Old 09-16-2010, 12:29 AM
Decus_Arillias Decus_Arillias is offline
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Originally Posted by DustyPorViva View Post
Then is it finished? Not really. It's best to get criticism as you work, that way you're not wasting time going back and redoing things you could have caught before hand.
i really dont think theres enough "level" to fix anything. Cant catch much when theres nothing really there. specially on a level such as the one posted.

i think the criticism is worth 1000X more when you see how each level comes together rather then looking at a level with barly anything on it. What i mean is solas criticism and others who have logged on. Thats why the preview will hopefully help us fix the things we're working on
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