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View Poll Results: GMAP / No GMAP
Load the GMAP 16 80.00%
Don't load the GMAP 4 20.00%
Voters: 20. You may not vote on this poll

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  #1  
Old 06-01-2010, 09:42 AM
Lord Sephiroth Lord Sephiroth is offline
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I voted for load the gmap just because I've tried both ways with a somewhat similar idea before and found the gmap is simply just designed to make designers lives easier, plus anything you can do level by level isn't hindered by the gmap itself, you can still do everything you could before, plus so many other things.

But I'm curious as to Wans reasons behind saying load it level by level, as I don't think any were posted. I doubt he'd suggest something without having a good reason behind it.
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Old 06-01-2010, 04:10 PM
WanDaMan WanDaMan is offline
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Quote:
Originally Posted by Lord Sephiroth View Post
But I'm curious as to Wans reasons behind saying load it level by level, as I don't think any were posted. I doubt he'd suggest something without having a good reason behind it.
I suggested not using one as I've been working on a specific section of the underground overworld and some of the levels are lapping directly against each other so whilst in full screen you can see the other levels which is taking focus from the level you're in especially if you can see someone else in the other level.
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Old 06-01-2010, 07:59 PM
DustyPorViva DustyPorViva is offline
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Quote:
Originally Posted by WanDaMan View Post
I suggested not using one as I've been working on a specific section of the underground overworld and some of the levels are lapping directly against each other so whilst in full screen you can see the other levels which is taking focus from the level you're in especially if you can see someone else in the other level.
Could use a crafty setfocus script to remedy that.
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