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Old 09-02-2009, 09:18 PM
Crow Crow is offline
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Originally Posted by LoneAngelIbesu View Post
No. Some of us still use 800x600 and fixed-width is the antithesis of modern design.
We are talking about game design here. Having a fixed resolution would be a huge advantage.
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Old 09-02-2009, 10:26 PM
LoneAngelIbesu LoneAngelIbesu is offline
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Originally Posted by Crow View Post
We are talking about game design here. Having a fixed resolution would be a huge advantage.
For you, maybe. Relying on a single resolution is lazy. It's especially dumb for a windowed game; who plays Graal fullscreen? I don't.

If fixed-width is a cornerstone of game design, then game design needs to catch up to the rest of the world. It's all about dynamics, now. Fluidity, customization, etc. Nobody wants to be told which resolution they have to be in.
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Old 09-03-2009, 01:39 PM
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Originally Posted by LoneAngelIbesu View Post
For you, maybe. Relying on a single resolution is lazy. It's especially dumb for a windowed game; who plays Graal fullscreen? I don't.

If fixed-width is a cornerstone of game design, then game design needs to catch up to the rest of the world. It's all about dynamics, now. Fluidity, customization, etc. Nobody wants to be told which resolution they have to be in.
Not sure about you, but whenever I play a game I'd prefer playing it how the developers visualized it. If that means 800x600, then fine, so be it.

Note that this usually only applies to 2D games, since 3D games scale better when alternating between resolutions.
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Old 09-03-2009, 01:43 PM
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Originally Posted by xXziroXx View Post
Not sure about you, but whenever I play a game I'd prefer playing it how the developers visualized it. If that means 800x600, then fine, so be it.
Full screen? My native resolution is 1024x768 so small resolutions aren't an issue for me, but others have 22" monitors and 800x600 is microscopic. Also Graal isn't a game remember?
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Old 09-03-2009, 01:53 PM
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Originally Posted by Crono View Post
Full screen? My native resolution is 1024x768 so small resolutions aren't an issue for me, but others have 22" monitors and 800x600 is microscopic. Also Graal isn't a game remember?
"Not a game", yea, whatever. I still see it as a game. Also, one could add a 2x drawing mode for larger monitors, so it doesn't look that small.
The problem with the whole fixed/non-fixed resolution thing is that it's basically fine for 3D games to have a range of resolutions. Even more than that, all 3D games should have several resolutions to choose from. But the things you actually see in the end (like, the parts of the 3D environments which are visible) are always the same. You can't scale 2D games like that though, it would just look ugly, so I think it's best to have a fixed resolution and maybe a 2x drawing mode for the ones with large monitors.
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Old 09-03-2009, 02:03 PM
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"Not a game", yea, whatever. I still see it as a game.
So do I, I was mocking Ziro because he's one of the biggest "GRAAL IZNT A GAME LOLF" proponents.
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Old 09-03-2009, 02:09 PM
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So do I, I was mocking Ziro because he's one of the biggest "GRAAL IZNT A GAME LOLF" proponents.
Ow, I see.
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