Graal Forums  

Go Back   Graal Forums > PlayerWorlds > Classic Main Forum
FAQ Members List Calendar Search Today's Posts Mark Forums Read

 
 
Thread Tools Search this Thread Rate Thread Display Modes
Prev Previous Post   Next Post Next
  #19  
Old 06-08-2009, 11:39 PM
DustyPorViva DustyPorViva is offline
Will work for food. Maybe
DustyPorViva's Avatar
Join Date: Sep 2003
Location: Maryland, USA
Posts: 9,589
DustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond repute
Send a message via AIM to DustyPorViva Send a message via MSN to DustyPorViva
Quote:
Originally Posted by Kamaeru View Post
I feel like you guys are talking crap.

stfu and do something yourself if you want to learn how to help classic

classic's content has always relied on the entire playerbase. staff are no lacking. players are currently lacking. players have to step up.

lol

furthermore, i don't see any reason why classic can't still be the main hub server with all the players. it may take a while to complete classic, but it won't take long to make it a better game than UN or Era, so...

Don't give me that delteria ****. I've seen it. I'm not so impressed anyway...

The level style in that castley town is lame and actually allows for less possibilities. It is one step backwards in level functionality from Graal's standard level style and I can prove this with relative ease.
The way Graal works has changed a lot over the years. It used to be very easy to submit content...from head graphics, to player houses, to even whole islands and/or quests. However, Graal is a lot more complex. First off, Classic uses a custom system. How can we create quests when we don't even know how HD works or how to interact with the custom systems? We can't. Even something as simple as a switch is something we just can't do without help from the Staff who knows the systems.

Graal has went from mainly a player-developed system, to a staff-developed system. Not to mention, if the players aren't staff, it's probably because they can't develop, therefor anything they would make probably would suck ass and not be usable. Also, don't forget that standards back then were really. really low, and a lot of player-submitted stuff was accepted that looked like ****. Hence, players doing more would actually lower the standard, rather than raising it.
Reply With Quote
 

Thread Tools Search this Thread
Search this Thread:

Advanced Search
Display Modes Rate This Thread
Rate This Thread:

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT +2. The time now is 04:12 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2026, vBulletin Solutions Inc.
Copyright (C) 1998-2019 Toonslab All Rights Reserved.