Quote:
Originally Posted by Oinkness
When are they going to upgrade the scripting for the predefined NPC character in the level editor? I like to use those characters, change the settings and gani of course, but they are very useful for making townspeople, placing baddies, setting health, speed, power, etc....
It's more of a no-brainer baddy and character system...... but it is in GS1. Has anyone made a GS2 version, or what would need to be done?
I heard using GS1 is not good these days. 
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Hmm ... you just gave me an idea. It would be possible to make a GS2 GUI-based character creator. Not with the baddies, but for basic things like ANI, body, head, hat, gani params, etc and then have it generate the code.