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  #1  
Old 07-06-2008, 02:23 PM
Crono Crono is offline
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Reset Mines on new round

When, for example, an Arctic round ends reset mines on new round

It makes 0 sense to keep them there after the round is over. Also, make proxymines visible again for ****s sake.
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  #2  
Old 07-06-2008, 02:24 PM
pooper200000 pooper200000 is offline
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This should be done.
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  #3  
Old 07-07-2008, 02:46 PM
Crono Crono is offline
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Still says maps .

I meant to type mines.
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  #4  
Old 07-07-2008, 05:34 PM
xAzerothx xAzerothx is offline
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No. kds had this ingenius move where he would be on Sweep Fleet and plant proxies all around his base. Next round he would switch to Storm Riders and get plenty of kills.
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  #5  
Old 07-07-2008, 05:40 PM
Crono Crono is offline
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Need I say more?
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  #6  
Old 07-07-2008, 10:28 PM
alexrox222 alexrox222 is offline
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I will agree with Crono on the fact that Proxies should be disabled/blown up every new round. BUT I tghink they should stay invisable and I can back that up but won't take the time to.
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  #7  
Old 07-07-2008, 11:16 PM
SolidSnake989 SolidSnake989 is offline
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I'm still going in with a bump in the ground.
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  #8  
Old 07-07-2008, 11:35 PM
Donark Donark is offline
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I thought the same thing when it was ZF vs server and like 5 of us died 10 seconds into the 2nd round because of all the other proxies the server put on our base from the round before. =/
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  #9  
Old 07-08-2008, 03:43 PM
Minomato Minomato is offline
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Problem hasn't been fixed yet, for all I know, and there's still the matter of "Rogue Mines", which are random bike or proxy mines on the map kill anyone on either team and belong to no one, because the one who placed them logged off.
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  #10  
Old 07-08-2008, 03:48 PM
DustyPorViva DustyPorViva is offline
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I agree, they should be bumps on the ground... Proximity mines shouldn't be clearly seen, nor should they be simply invisible.

Or, perhaps invisible with a very small blue light that blinks every 2 seconds.
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  #11  
Old 07-08-2008, 05:03 PM
SolidSnake989 SolidSnake989 is offline
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Quote:
Originally Posted by DustyPorViva View Post
I agree, they should be bumps on the ground... Proximity mines shouldn't be clearly seen, nor should they be simply invisible.

Or, perhaps invisible with a very small blue light that blinks every 2 seconds.
Any of these ideas would work
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  #12  
Old 07-09-2008, 12:02 AM
Crono Crono is offline
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Quote:
Originally Posted by DustyPorViva View Post
I agree, they should be bumps on the ground... Proximity mines shouldn't be clearly seen, nor should they be simply invisible.
Which is why before it took skillful mine placement. Placing it behinds crates, trees, etc.
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  #13  
Old 07-10-2008, 05:25 AM
Dante396 Dante396 is offline
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VEry nice Idea. Although, I think the proxies should stay invisible. Making them visibke will just make it act as bike mines.
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  #14  
Old 07-14-2008, 07:28 PM
Donark Donark is offline
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Ok Im Bringing This Thread Back Because It Still Doesnt Reset And It Is Anoying As Anything! Just Have Them Reset After Each Round For Godsakes!
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  #15  
Old 07-14-2008, 07:32 PM
Crono Crono is offline
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yeah man come on dan
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  #16  
Old 07-14-2008, 08:06 PM
Elizabeth Elizabeth is offline
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i approve
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  #17  
Old 07-15-2008, 02:04 AM
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i approve
Don't you always. xD
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  #18  
Old 07-19-2008, 07:58 AM
xXPoodlesXx xXPoodlesXx is offline
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no mines under bikes should be hidden
lost huge bounties cuz noobs plant mines so the bike covers them and charged shot cant destroy them. its really lame.
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  #19  
Old 07-19-2008, 04:48 PM
Nataxo Nataxo is offline
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i say mindedetector should detect friendly mines with a green color and enemy with red, that way you wont confuse and loose preety badly lol
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  #20  
Old 07-23-2008, 09:36 PM
Donark Donark is offline
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Don't let this thread die =(
They still didnt make minds ****ing reset after a round..
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  #21  
Old 07-23-2008, 09:40 PM
seanthien seanthien is offline
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Isn't there something about new reviving dead threads?

Besides, there are ALOT of things they haven't decided, as far as i'm concerned staff have there hands full already.
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  #22  
Old 07-23-2008, 09:43 PM
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Isn't there something about new reviving dead threads?
I don't care this problem is anoying as hell and needs to be changed.
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  #23  
Old 07-23-2008, 09:56 PM
pooper200000 pooper200000 is offline
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It is fine. It does need to be changed.
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  #24  
Old 07-23-2008, 10:06 PM
DustyPorViva DustyPorViva is offline
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Clearly.
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  #25  
Old 07-23-2008, 10:13 PM
seanthien seanthien is offline
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Ya, well so is spar relogging, pushing esc with jetpack, auto kaboom at gwars with motar, zone has plenty of problems.
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wow I'm by Sean and Tench...How unlucky can you get?
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  #26  
Old 07-23-2008, 10:18 PM
Crono Crono is offline
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Ya, well so is spar relogging, pushing esc with jetpack, auto kaboom at gwars with motar, zone has plenty of problems.
These are different. The mines on Arctic can be used as they're intended to be and yet still remain after the round is over.

It's not glitch abuse or lame behavior, just a problem at Zone's fault.
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  #27  
Old 07-24-2008, 03:18 AM
Donark Donark is offline
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Originally Posted by Crono View Post
These are different. The mines on Arctic can be used as they're intended to be and yet still remain after the round is over.

It's not glitch abuse or lame behavior, just a problem at Zone's fault.
I think its worse on Gwars when you wait 5 minutes to finally play another round and when you teleprt into the battlefield, take 3 steps and die from a mine. x.x
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  #28  
Old 07-24-2008, 05:39 PM
darksidekiller darksidekiller is offline
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I totally agree with you guys!!! They should also make the proxmines a little bit visible! Like the blue light flashing, that was a good idea!!! Make something so we can see the mines without getting a slow class to have minedector!
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  #29  
Old 07-24-2008, 06:23 PM
seanthien seanthien is offline
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I totally agree with you guys!!! They should also make the proxmines a little bit visible! Like the blue light flashing, that was a good idea!!! Make something so we can see the mines without getting a slow class to have minedector!
That was the whole point. Atleast make it like, buyable for like 5k or something.

And can you stop withe ! after everything. :l
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wow I'm by Sean and Tench...How unlucky can you get?
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  #30  
Old 08-08-2008, 10:57 PM
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Yes its so anoying when i blow up in a new game z.z
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