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View Poll Results: Protect the start bases (protection goes away if leaving the base)?
Yes 11 42.31%
No 15 57.69%
Voters: 26. You may not vote on this poll

 
 
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  #11  
Old 06-26-2008, 06:49 PM
Rufus Rufus is offline
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Quote:
Originally Posted by Ravenblade1979 View Post
We ET's will be locking people like its a jailbreak. People will just box stairs etc just to keep people there until the protection time runs out so why not on top of this boxes aren't useable outside the spawn base bunker. that way its more fair...ah but then people will be jerks and swarm in in like packs of 5 or 10 and just surround a person.

So how about if the other team steps foot anywhere on the enemies spawn base then they are warped a bit away..you could do this on both spawn bases and their surrounding land to ensure that people have time to get away. Yes people are smart enough to camp just outside but at least it gives people a fighting chance.
"Locking people out" is an excessive short term solution to an apparent long term issue; you could just amend it so that players can walk through the "protected" players. If levels have a high functionality for lamers, then it's more than likely that the levels need changing, not the players need locking out, and that would be down to whoever tiled the area.
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Originally Posted by Loriel View Post
Seriously, you have ****-all for content and you're not exactly pulling in new developer talent, angling for prestigious titles should be your last concern.
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