Quote:
Originally Posted by bgumeny
Do you want the LATs to show you classic levels or do you have an isometric tileset for us to fool around with? I would also be interested to know what scale you would like to use for the iso tileset.
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The isometric map system is yet to be implemented, and until the script is fully working and dims are given, we can't start making tiles for it yet.
Currently the LATs I need are to fill a classic-style gmap. (as you can see by logging onto the server) with relatively simple content enough to meet at least hosting requirements while the isometrics are being finished.
Once they are finished, and the map-editing portion of the script is complete, all existing LATs will be given a crash course in isometric map making.
All the mapping will be done INGAME, without an editor. Essentially tiles will be added through a menu by going to the edge of the map, verifying coordinates, and inserting the tiles on the fly. Basically the world would start out as a single tile and the LATs would be required to build outward from there.
The tile type, x, y, and z of the tile along with any entities (players, items obstructions) residing at those coordinates will all be kept tracked of by the NPC server and will be requested as a player moves into that area. Essentially, each player would exist only on one standard graal "level", and the world would be displayed in response to their movements via keyboard input.