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Old 10-06-2006, 10:07 PM
dude2020 dude2020 is offline
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Originally Posted by pooper200000 View Post
I like this idea it would be interesting to play with. I don't think i would upgrade jst for that seeing as its not that amazing since they have speeders on zone that they just deleted.
Ya zone had a cool thing to fly w/ but they killed it when they killed ZW z.z and they still got Speeder on the list
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Old 10-06-2006, 10:11 PM
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Originally Posted by dude2020 View Post
Ya zone had a cool thing to fly w/ but they killed it when they killed ZW z.z and they still got Speeder on the list
The speeder was too fast for such a small map, it needs an own map
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Old 10-06-2006, 10:13 PM
WanDaMan WanDaMan is offline
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Originally Posted by Stefan View Post
The speeder was too fast for such a small map, it needs an own map
Have you even acknowledge anything I've suggested in this thread? Or, for that matter anything Konidias has stated?
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Old 10-06-2006, 10:13 PM
pooper200000 pooper200000 is offline
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Originally Posted by Stefan View Post
The speeder was too fast for such a small map, it needs an own map
They should just make a level thats flat for just speeders and mechs and make it like a gaint mech planet and get lik e a really metal looking tileset!
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Old 10-06-2006, 10:16 PM
xXziroXx xXziroXx is offline
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Originally Posted by Stefan View Post
The speeder was too fast for such a small map, it needs an own map
And does the shadow get bigger/smaller depending on the height of the object?
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Old 10-06-2006, 10:19 PM
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And does the shadow get bigger/smaller depending on the height of the object?
Shadow, players and bombs are zoomed based on their z coordinate
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Old 10-06-2006, 10:20 PM
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Shadow, players and bombs are zoomed based on their z coordinate
Can they use the z effect for things like pipesbombs and stuff on zone?
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