
07-30-2003, 05:04 AM
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Registered User
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Join Date: Feb 2003
Location: Canada
Posts: 10
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tielset attributes file
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There should be a human-readable file one can create to use with custom tilesets, that allows for custom placements of tile-types. e.g.
(0 = Water,
1 = Grass,
2 = Dirt,
3 = Lava,)
11110111011
00111111011
01111011001
10122111222
21111122122
22210102120
22211022213 etc...
It would greatly expand the use of tilesets if we could just issue a command like addtiledef imagefile,textfile,levels; |
__________________
An optimist sees the glass as half-full,
The pessimist as half-empty,
The realist sees a glass,
And the scientist sees a glass filled 100% with an air-liquid mixture.
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