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tielset attributes file
There should be a human-readable file one can create to use with custom tilesets, that allows for custom placements of tile-types. e.g.
(0 = Water, 1 = Grass, 2 = Dirt, 3 = Lava,) 11110111011 00111111011 01111011001 10122111222 21111122122 22210102120 22211022213 etc... It would greatly expand the use of tilesets if we could just issue a command like addtiledef imagefile,textfile,levels; |
Except that Joe ScriptKiddie could easily edit his files such that he's able to walk over walls.
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It would help, but it wouldn't guarantee security. |
Would work well if it's a serverside option.
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