
12-03-2002, 12:59 AM
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Rat...
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Join Date: Jan 2002
Location: PA, USA
Posts: 10,955
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Diamondback Peak Update Thread
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This where we will be posting updates such as graphics/levels/ideas/systems. We will need your voice to help us come through with ideas as well as okay them.
Here is how I think I will setup the whole class feature.
I had an idea..
In the beginning you are given a small 10 question quiz. Your answers determine which class you are put into. Classes don't mean much in DP except for 1-3 skills given to each. There are 4 classes...Native (Indian),Cowboy,Bandit,and Neutral. The natives will be masters of low intelligence melee and missile weapons. For example, the native can throw a tomahawk and deal 10 hitpoints damage, while if the cowboy attempts to meet this, he would do close to 4 hitpoints in damage. The Cowboys will focus on guns and possibly a lasso of some sort. The bandit will focus more on the pistol,crowbar, and may have a slight increase in speed. The "neutral" class will be a balance between all classes. For example...
Tomahawk Damage:
Native - 10.
Cowboy - 4-6.
Bandit - 4-6.
Neutral - 6-8.
They will have a wide array of talents and will be for the average player...
Just my ideas for the starting system. Later today I may post some tile updates... |
__________________
Brad.
2k14lyf
Forum idiots shall rule once more.
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Originally Posted by unixmad
Forums without brad will have been sad 
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