Quote:
Originally Posted by Deas_Voice
PHP Code:
//#CLIENTSIDE
public function apply(itemid) {
shootarrow(player.dir);
}
apply is the same as onWeaponFired() but, on Aeon.
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Try changing that to just onWeaponFired() and seeing if it fixes it. May just be a problem with the two NPC's(the one calling the function and the one with the public function) having different positions.