Some times, people go out on to the Gmap and randomly lounge about for hours on end, either hiding or talking. But as they do it they gain a considerable amount of bounty from basicly doing nothing. I think that something could be done to make it a bit harder to cheat your bounty up.
Query: Why not put in a script that makes your bounty stop if you are inactive. Take for instance, if you was on the Alpha gmap hiding with (A) held down for 10 hours, you wouldn't get no bounty. A way to stop this without totally taking the increase over time system would be to only make your bounty go up as normal, but if it has been a certain amount of time since you've killed someone it stops, if not, starts to fall.
Oh, and don't forget to use the Rep system, for good or evil, judging on how you like the idea.
