Quote:
Originally Posted by Tyhm
Priority 2, but damn near Priority 1 (maybe co-priority 1) - we need an official tutorial, a world that all newbies will be intrinsically drawn to where they can learn their skills in relative safety, a hook, a place to get them addicted to the possibilities of Graal. I say we patch up Classic, but I'm nostalgic that way. (Incidentally, thanks Sam, glad you liked the Classic Questline.) Kingdoms, unless things ever got fixed, is entirely too brutal to a Level 1 - You can only make money by fighting, which you shouldn't do/can't safely do until level 10...everything is/was based on diamonds...I'll pass. You can't even farm without money, or mining at least...I digress. THE POINT IS, newbies need to play a game where someone's always telling them where they SHOULD go (not necessarily where they need to, I'll grant), and where they don't get frustrated until they're well past the point of no return. No sense getting newbies if we're just gonna have bunnies bite their heads off.
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Most servers used to have a tutorial at the very start. Classic had one that taught you about pushing and pulling block, jumping over edges, choosing an appearance, fighting baddies, using bow and bombs, etc.
No point having a whole world devoted to newbies, since they're not going to be newbies very long.