
07-25-2005, 11:19 PM
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Pleasurehead
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Join Date: Nov 2001
Location: Pangea
Posts: 249
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That where you would have to come up with some sort of system where certain amount of hours to submit a house, This would atleast make it so the player knew the tileset and had a feel for it. I am also sure that if a player was not talented enough to create there own house that there would be freelance level makers scattered all over the server attempting to earn a few extra bucks to make a level.
Also I just had an idea what if it was similar to like a relastate (I could not spell it for some reason) monoply, Everyone is started with a plot of land depending on there achievements in a starting quest, So the better you do the more land and money you get to recieve when you first start.
I think this could turn out cool because it would a constant struggle of power and thats what all players want is power, There would be all kinds of politics that would just involve as players decided to build stores and buisness's, Then corruption would come and it would be like playing through a citys growth instead of just playing on a server where it rarely changes and you dont really have the choice of what goes on. |
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