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  #31  
Old 02-19-2014, 10:54 PM
Scoper Scoper is offline
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Originally Posted by Supaman771 View Post

Could cost the player 5/10 personal points to place the turret. Additional people grabbing it could reduce the construction/arm time by a second per grab or something. They could then grant kills specifically to the owner/player who placed it.
The personal point cost idea was what I was going to say originally as well, but I came to dislike the concept. I dunno, it just felt to me that using points was worse than using money.
Now that I think about it though, all I -do- use the points for is a direct exchange to money, and using points would ensure that the players are actually raiding and not just rich (QQ Zephlyn Family), so maybe that is the best way to go about it.
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  #32  
Old 02-19-2014, 11:02 PM
Kohola_KinG Kohola_KinG is offline
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Originally Posted by Scoper View Post
The personal point cost idea was what I was going to say originally as well, but I came to dislike the concept. I dunno, it just felt to me that using points was worse than using money.
Now that I think about it though, all I -do- use the points for is a direct exchange to money, and using points would ensure that the players are actually raiding and not just rich (QQ Zephlyn Family), so maybe that is the best way to go about it.
I have to disagree. I know it would make sense to spend your points but the idea is to use these turrets to gain points. What is the point in spending points on something when the idea behind this is to gain points?
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  #33  
Old 02-19-2014, 11:05 PM
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Quote:
Originally Posted by Kohola_KinG View Post
I have to disagree. I know it would make sense to spend your points but the idea is to use these turrets to gain points. What is the point in spending points on something when the idea behind this is to gain points?
The difference between personal and gang points. You spend personal points, the turret gains you back 1 gang point and 1 personal point per kill. No matter what, you have a net gain of gang points, so your gang looks prettier on the leaderboard.

Additionally, you could think of it as kind of a gamble/investment. If you can keep the turret alive for 5 kills (let's say it takes 5 personal points to build), then you start earning pure profit in personal points, while you have already earned profit in 5 gang points. Plus from this point onward, you have a bullet buddy you made for 'free'

If the point of this topic was to earn more personal points and not gang points, then meh go mining. You'll earn faster money than raiding 8 days out of the week. Plus, quoting your original post
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Originally Posted by Kohola_KinG View Post
What about a way for players to earn points for their gang if nobody is raiding? .
At which point you could also argue that turret discussions within the base while raiding is off-topic. Sure, but at least it's constructive.
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  #34  
Old 02-19-2014, 11:11 PM
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Quote:
Originally Posted by Scoper View Post
The difference between personal and gang points. You spend personal points, the turret gains you back 1 gang point and 1 personal point per kill. No matter what, you have a net gain of gang points, so your gang looks prettier on the leaderboard.

Additionally, you could think of it as kind of a gamble/investment. If you can keep the turret alive for 5 kills (let's say it takes 5 personal points to build), then you start earning pure profit in personal points, while you have already earned profit in 5 gang points. Plus from this point onward, you have a bullet buddy you made for 'free'

If the point of this topic was to earn more personal points and not gang points, then meh go mining. You'll earn faster money than raiding 8 days out of the week
Nobody cares about being the top gang though so people don't care about gang points, they just want personal points. Nowadays people only care to be in the top 8 to reach gang events, anything above that does not matter. Finishing #1 is probably not worth it because you gain nothing from it.

I don't want personal points as a means to make money. I have always been against that. Pretty sure that's why the gang shop was made so people could spend their personal points on things but i guess that was another fail.

Also people want personal points as well to show that they're raiding and have something to show for it. It doesn't mean people want them to sell for money, they have other meanings to.

Maybe implement a prize system for finishing #1,#2,#3 every week so gaining gang points actually means something.
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  #35  
Old 02-19-2014, 11:17 PM
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Quote:
Originally Posted by Kohola_KinG View Post
It doesn't mean people want them to sell for money, they have other meanings to.
sigh9000, hard2please.
In which case, you could make the turret cost X personal points (as in, the point counter you have when it says 'you have Z points to spend in the shop!'), but not have it decrease the number of points it shows for you from kills in the other gang menus.
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  #36  
Old 02-19-2014, 11:25 PM
Kohola_KinG Kohola_KinG is offline
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Quote:
Originally Posted by Scoper View Post
sigh9000, hard2please.
In which case, you could make the turret cost X personal points (as in, the point counter you have when it says 'you have Z points to spend in the shop!'), but not have it decrease the number of points it shows for you from kills in the other gang menus.

Would you remember the days when gangs had safes? Or was that before you.

Anyways, you get more money per kill on gang tag, instead of adding these to players ATM's they go into your gang safes. Why not bring the gang safes back, let's face it gangs irl pay money (dues) and make money from other means to.

The money saved in these gang safes could be spent on these type of things instead of having to spend your gang points. Makes more sense and that's what gangs do irl.
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  #37  
Old 02-20-2014, 12:00 AM
Supaman771 Supaman771 is offline
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Quote:
Originally Posted by Kohola_KinG View Post
I have to disagree.
Your 3 successive posts contradict each other and really don't say anything...

So you want a way to earn points, and also a way to spend points.
Bam, integrated both in our brainstorming.

But no? You don't want to spend those points now? You want to earn them still, and say there's nothing to use them on, but don't want to use your own points? But you don't want to use them for money?

Everything you've suggested beyond this exists already.

Top 3 players weekly (among gangs) get rewards.
Top gang gets rewards.
Top 3 players daily (overall) get rewards.
You get money for those kills, personal points for those kills, and gang points for those kills.

Gang safes were disabled for the same reason business safes were limited and personal/server safes were deleted. There had to be a half dozen restrictions added to business safes alone (only 6? of these, with only 10? players having access) between lag checks and withdrawal limits, and I'm sure they still spawn from time to time when the server dies.

So now you want a personal safe for every gang created, where-in literally hundreds of players would have access to unrestricted chat command controlled money handling/creation?

Shoo.
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  #38  
Old 02-20-2014, 12:43 AM
Kohola_KinG Kohola_KinG is offline
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Quote:
Originally Posted by Supaman771 View Post
Your 3 successive posts contradict each other and really don't say anything...

So you want a way to earn points, and also a way to spend points.
Bam, integrated both in our brainstorming.

But no? You don't want to spend those points now? You want to earn them still, and say there's nothing to use them on, but don't want to use your own points? But you don't want to use them for money?

Everything you've suggested beyond this exists already.

Top 3 players weekly (among gangs) get rewards.
Top gang gets rewards.
Top 3 players daily (overall) get rewards.
You get money for those kills, personal points for those kills, and gang points for those kills.

Gang safes were disabled for the same reason business safes were limited and personal/server safes were deleted. There had to be a half dozen restrictions added to business safes alone (only 6? of these, with only 10? players having access) between lag checks and withdrawal limits, and I'm sure they still spawn from time to time when the server dies.

So now you want a personal safe for every gang created, where-in literally hundreds of players would have access to unrestricted chat command controlled money handling/creation?

Shoo.
Yes i want to earn points. Where did i say i want a 'way to spend points'? I was stating the objective behind the points shop but i didn't say i wanted it.

What i mainly suggested does not exist. When there is no raids then you cannot earn points because there is nothing else to do. I want that bit extra to go earn points if there is no raid.

I never mentioned top 3 players'.
Top gang gets a reward of what, 5 ec's? Whoopy do. Like they mean a lot nowadays.
Top 3 players daily gets a reward, what's that got to do with gangs?
Quote:
You get money for those kills, personal points for those kills, and gang points for those kills.
Yes, so? Again what has this got to do with my main point?

Quote:
Gang safes were disabled for the same reason business safes were limited and personal/server safes were deleted. There had to be a half dozen restrictions added to business safes alone (only 6? of these, with only 10? players having access) between lag checks and withdrawal limits, and I'm sure they still spawn from time to time when the server dies.

So now you want a personal safe for every gang created, where-in literally hundreds of players would have access to unrestricted chat command controlled money handling/creation?

Shoo.
Gang safes don't need to be created that way. They could only be spent in a GUI and there wouldn't be a such command as :withdraw and nobody would be able to withdraw the money so not true.

I also didn't say i wanted it, it was a suggestion. Everything here is suggestions, i'm not here demanding ****.

So beat it down, boy.
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  #39  
Old 02-20-2014, 12:50 AM
Fiberwyre_P2P Fiberwyre_P2P is offline
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Quote:
Originally Posted by Kohola_KinG View Post
I believe there can be a solution but only if we work together to find one, not sit here and debate who's right or wrong without giving any solutions to your reasons.

It's always the same with every forum thread. All i see is people trying to be a smartass and say it won't work this and that but never anybody saying hey, what about this and that, good idea, let's do this, and let's do that.

Vicious circle, either somebody being a smartass, going off topic or the thread getting locked because some douche bag can't keep his mouth shut.

We will never get stuff done or achieve anything if we don't start working together on these issues.
What happened to this?
Your last few posts have just been you bashing on ideas.

Also, what's your motivation for wanting to earn points without having to raid to get them?
If you're just transferring it into money, you could easily just do something that gives you money directly.
(Jobs satisfy the criteria of being doable while no one else is on, as well as giving you money.)
Beyond that, what else do you even do with points?

And wouldn't it be a better goal to encourage raiding instead of giving people less of a reason to raid?
(Which is what you would be doing by giving people a way to earn points without raiding.)
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  #40  
Old 02-20-2014, 12:58 AM
Kohola_KinG Kohola_KinG is offline
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Originally Posted by Fiberwyre_P2P View Post
What happened to this?
Your last few posts have just been you bashing on ideas.

Also, what's your motivation for wanting to earn points without having to raid to get it?
If you're just transferring it into money, you could easily just do something that gives you money directly.
(Jobs satisfy the criteria of being doable while no one else is on, as well as giving you money.)
Beyond that, what else do you even do with points?

And wouldn't it be a better goal to encourage raiding instead of giving people less of a reason to raid?
(Which is what you would be doing by giving people a way to earn points without raiding.)
Nothing happened to it, what ideas am i bashing? I like rogues idea and said about others that i liked their ideas. Rogues just trying to bash me, as always.

Well, that's the idea behind this thread to see if anybody else had any ideas or suggestions because i honestly don't have many myself. I'd like something to do because clearly raiding is dying out and it rarely happens nowadays.

Quote:
And wouldn't it be a better goal to encourage raiding instead of giving people less of a reason to raid?
(Which is what you would be doing by giving people a way to earn points without raiding.)
Well of course but where have you been all these years? Obviously this doesn't happen.
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  #41  
Old 02-20-2014, 01:17 AM
Kohola_KinG Kohola_KinG is offline
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You can ask any GBA and they will tell you that i was never of their back about trying to encourage raiding. I'm all for that, i wish they'd do that. Raids never happen now, most points all coming from bh pk and gang ulms and gang events, sadly.

I only log on this server to raid and do gang related stuff. I remember logging in and there was always gang activity but now when i log in there is none of it. I have to mass over and over to get people to come and i'm lucky to get 2-3 gang kills in 20 mins and then i just give up and log of.

Gang base is to repetitive, always raiding the same base over and over again.
Gangs are so thinned out now that you will only fight 1-2 per gang.
Gang guns are so OP that they have now put people of even raiding against them.
Gang events happen less and you only get to play a handful of events where you use to get to play a lot of events. They are also hosted a lot slower. (3.5 hours on sunday for only a handful of events).

I could go on and on but it seems to be the people here talking like they know what's going on when i never see them raid or do anything gang related. Smh.

I welcome ideas and suggestions from people who want to see changes and takes part in gang related activity. This is what this thread is for and what would be even more better is somebody who can listen and do something about it.

If you don't raid or take part in anything gang related then i guess this thread is probably not for you.
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  #42  
Old 02-20-2014, 01:19 AM
Fiberwyre_P2P Fiberwyre_P2P is offline
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But, what do you use your points for?
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  #43  
Old 02-20-2014, 01:33 AM
Kohola_KinG Kohola_KinG is offline
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Quote:
Originally Posted by Fiberwyre_P2P View Post
But, what do you use your points for?
I don't use them for anything considering i don't need any money as i have all the money i need. I don't use them in the points shop as well wasn't that a fail?

However, why do you need to even use your points? Why can they not just be there and not be used? They could be used like a gang life time leader board or something. I would be more in favor for that than sell them for money.

I know a lot of people will disagree and say they are happy to sell them for money but to me i don't like that.
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  #44  
Old 02-20-2014, 01:38 AM
shrimps shrimps is offline
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Could change the gang bases so there's only one open at a time, the "active base" is actually the only one active, that way you have to go to that base instead of always BH.

Also problem the problem seems to be a small playercount and many gangs, which is kind of just the old party system again just more fancy.
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  #45  
Old 02-20-2014, 01:57 AM
Kohola_KinG Kohola_KinG is offline
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Originally Posted by shrimps View Post
Could change the gang bases so there's only one open at a time, the "active base" is actually the only one active, that way you have to go to that base instead of always BH.

Also problem the problem seems to be a small playercount and many gangs, which is kind of just the old party system again just more fancy.
I have thought of that but then it comes back to the point i made before that people aren't raiding i don't think closing all the other bases and keeping one open will change anything. It would only be a good idea if people were raiding.

Small player count is also a factor, yes.

Yeah, like i said the current gang system is thinned out. To many people spread out and when there is a raid and you are vs another gang, you're only raiding against 1-2 people. How is that a gang? xD
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