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Old 10-15-2009, 03:20 AM
ldhfd ldhfd is offline
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Testing Custom Heads

Simple Question, i drew a custom head for myself and i already imported it into the heads subfolder in the graal folder. But when i open up the level editor and try to use an npc to set the head i drew, i keep getting the error, "file not found".

any help?
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Old 10-15-2009, 03:43 AM
Luda Luda is offline
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Make sure the .png image is indexed
(Image>Mode>Indexed) in Photoshop CS2
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Old 10-15-2009, 04:09 AM
Kirble Kirble is offline
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Quote:
Originally Posted by Luda View Post
Make sure the .png image is indexed
(Image>Mode>Indexed) in Photoshop CS2

Sound advice but I don't think this would bring up an error message of file not found?

Usually if an image is "un-transed" i.e. the transparency is not set, it would show with a bacgorund colour block around the head image.

Possibly you have saved it as the wrong format?
It must be a .png/.gif or a .mng.
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Old 10-15-2009, 04:28 AM
maximus_asinus maximus_asinus is offline
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I've often had to delete the cache file and reopen the editor for new files to open. Sometimes I've even had to move the file I'm trying to access into the same folder the level I'm using is in.
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Old 10-15-2009, 04:52 AM
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Quote:
Originally Posted by Kirble View Post
Sound advice but I don't think this would bring up an error message of file not found?

Usually if an image is "un-transed" i.e. the transparency is not set, it would show with a bacgorund colour block around the head image.

Possibly you have saved it as the wrong format?
It must be a .png/.gif or a .mng.
Non-indexed is as good as not found as far as offline tools are concerned.
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Old 10-15-2009, 04:29 PM
Kirble Kirble is offline
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Quote:
Originally Posted by DustyPorViva View Post
Non-indexed is as good as not found as far as offline tools are concerned.
Ahh, I wasn't aware of this.
Cheers for that
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