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  #41  
Old 05-05-2009, 05:29 AM
Xelnaga Xelnaga is offline
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There is no disbalancing the economy. Items don't define the economy, the economy defines items. According to:
1. The ammount of money available in the equilibrium
2. The rarity of the weapon
3. The statistics of the weapon

If more weapons were evented off at the end of the week then there would no longer be a "disbalance of power" because everyone would manage to afford a decent weapon for a low price that they could pick flowers for (similarly to before the reset).

Quote:
Originally Posted by salesman View Post
Not only is it an unfair way to release the items because not everyone can participate,
As the original topic of this thread suggests, Era is a pk-based server, the players are more likely to wrap their heads around that concept here than on UN. This means if you get your sh*t together and play the server often enough you'll be sure to earn your position in a gang and participate in a KOTH, And whoever said that prizes were distributed to the gangleader alone? Rams maybe, but Nuada distributed the 3 MSs that were won in KOTH back during the days of the Mongrel Mob, this can be administered somehow to benefit everyone if it's really that big a concern.
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  #42  
Old 05-05-2009, 05:30 AM
Frankie Frankie is offline
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Quote:
Originally Posted by salesman
You know what I meant...it's like taking the lazy way out at giving gangs meaning. Creating competition is great, but hosting KotH over and over again is not a solution to the problem.
right now it's a lazy way because gangs don't really have much of a purpose at the moment. when a better gang system is implemented, gang events will just be an additional fun thing to play.

Quote:
Originally Posted by CaptainSkittles
Or it's the same kind of game-type that's been around since the near dawn of all shooting based games.

Terribly uninventive, boring, over-used, tired.

We could get creative?
last saturday's koth was the first koth I've played in I don't know how long. I had a lot of fun. back when ocelot hosted it every sunday, it started to get extremely boring and over played. if they space out gang events like I suggested, koth won't get as boring. it'll be hosted once every few weeks instead of every week.

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Originally Posted by salesman
My point, as already clearly stated above, is that it is not a solution to the problem. Sure, it raises the playercount and provides a couple of hours of entertainment when it's hosted, but only in small doses.
I never said it was the solution. it's just something for gangs to do once a week.

Quote:
Originally Posted by salesman
Giving big prizes for Koth like that is another prime example at why the current gang system fails. It shouldn't require super expensive/overpowered/rare items to make gangs interesting.
gang events don't need to reward big prizes. just something useful to the gang that wins. 10 ec and a hat that says mvp isn't really useful. sure, a flak cannon or some insanely powerful weapon would be useful, but it doesn't have to be that big.

maybe just award points to the gangs, and they can spend those points for base upgrades. it's a re-used idea, but it's good. a lot more can be built upon this too.
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  #43  
Old 05-05-2009, 05:36 AM
Xelnaga Xelnaga is offline
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Auto-stocking gang shop
Base door health
Swift Elevator Access
Medkits spawn faster/ provide more health...
Possibilities are endless
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  #44  
Old 05-05-2009, 05:38 AM
salesman salesman is offline
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Quote:
Originally Posted by Xelnaga View Post
If more weapons were evented off at the end of the week then there would no longer be a "disbalance of power" because everyone would manage to afford a decent weapon for a low price that they could pick flowers for (similarly to before the reset).
And then we'd be back where we started except this time you'd be complaining that a Flak Cannon isn't a good enough prize.

Player A works his ass off for months to earn 500k. Player B gets 50 kills in one event. Both recieve the same weapon. I call that unbalanced.

Quote:
Originally Posted by Xelnaga View Post
As the original topic of this thread suggests, Era is a pk-based server, the players are more likely to wrap their heads around that concept here than on UN. This means if you get your sh*t together and play the server often enough you'll be sure to earn your position in a gang and participate in a KOTH, And whoever said that prizes were distributed to the gangleader alone? Rams maybe, but Nuada distributed the 3 MSs that were won in KOTH back during the days of the Mongrel Mob, this can be administered somehow to benefit everyone if it's really that big a concern.
I'm referring more to the fact that not even everyone in a gang can participate anymore. What about pkers who choose to be gangless? They shouldn't be excluded from prizes that affect EVERYONE, not just gangs. If you want to give prizes for gang events, the prizes should be gang-related. Like Frankie said...points would be good (if only they were more than just a number)

EDIT: We're starting to go off in the wrong direction...most of this will be irrelevant with the new gang system, anyways.
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  #45  
Old 05-05-2009, 05:47 AM
CaptainSkittles CaptainSkittles is offline
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Quote:
Originally Posted by Xelnaga View Post
There is no disbalancing the economy. Items don't define the economy, the economy defines items. According to:
1. The ammount of money available in the equilibrium
2. The rarity of the weapon
3. The statistics of the weapon

If more weapons were evented off at the end of the week then there would no longer be a "disbalance of power" because everyone would manage to afford a decent weapon for a low price that they could pick flowers for (similarly to before the reset).



As the original topic of this thread suggests, Era is a pk-based server, the players are more likely to wrap their heads around that concept here than on UN. This means if you get your sh*t together and play the server often enough you'll be sure to earn your position in a gang and participate in a KOTH, And whoever said that prizes were distributed to the gangleader alone? Rams maybe, but Nuada distributed the 3 MSs that were won in KOTH back during the days of the Mongrel Mob, this can be administered somehow to benefit everyone if it's really that big a concern.

I was gonna trim this beast down before fully quoting it, but **** it. I'm lazy.

Let's say they use your theory. Now everyone in a gang is floating around with Metal Storms/Flaks (or whatever gun you want). Good call. Gang guns are now useless, and if you're not in a gang you're going to get ****ing rolled.

The "disbalance of power" comes from guns like the Metal Storm being ridiculously ****ing over-powered. Yeah, handing them out to a ton of people evens the playing field a bit, but why not just balance the game? If guns just were suited to different play-styles instead of a hierarchy of bad to good, then you wouldn't be forced to pick flowers for 2 months to get the funds to get a good weapon and have fun. It shouldn't be a gear based game where you're not a contender unless you have a good gun, it should be based on skill.
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  #46  
Old 05-05-2009, 05:48 AM
Xelnaga Xelnaga is offline
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Quote:
Originally Posted by salesman View Post
And then we'd be back where we started except this time you'd be complaining that a Flak Cannon isn't a good enough prize.

Player A works his ass off for months to earn 500k. Player B gets 50 kills in one event. Both receive the same weapon. I call that unbalanced.
Both players are working their asses off, Player B was instantly granted a spot in a lineup? No, he too had to work his ass in order to be skilful enough to participate and accumulate that amount of kills, and I'm sure he won't achieve it from the first time.

Quote:
Originally Posted by salesman View Post
I'm referring more to the fact that not even everyone in a gang can participate anymore. What about pkers who choose to be gangless? They shouldn't be excluded from prizes that affect EVERYONE, not just gangs. If you want to give prizes for gang events, the prizes should be gang-related. Like Frankie said...points would be good (if only they were more than just a number)

EDIT: We're starting to go off in the wrong direction...most of this will be irrelevant with the new gang system, anyways.
Who claimed that gang events were the only way to win prizes? What happened to that weekly spar tourney?
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  #47  
Old 05-05-2009, 05:51 AM
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Quote:
Originally Posted by Xelnaga View Post
Both players are working their asses off, Player B was instantly granted a spot in a lineup? No, he too had to work his ass in order to be skilful enough to participate and accumulate that amount of kills, and I'm sure he won't achieve it from the first time.
It's not the same and you know it.

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Originally Posted by Xelnaga View Post
Who claimed that gang events were the only way to win prizes? What happened to that weekly spar tourney?
We are talking about gangs here.
EDIT: what weekly spar tourney, anyways? I don't recall
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  #48  
Old 05-05-2009, 05:53 AM
CaptainSkittles CaptainSkittles is offline
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Quote:
Originally Posted by Xelnaga View Post
Both players are working their asses off, Player B was instantly granted a spot in a lineup? No, he too had to work his ass in order to be skilful enough to participate and accumulate that amount of kills, and I'm sure he won't achieve it from the first time.

Let's be honest, Graal doesn't take that much skill. Especially these days. Buy an expensive gun, hold d, profit.

Or, just lag.

Is there skill involved? Of course. Does it take as much time as picking enough flowers to buy an MS or M1 would? Absolutely not.
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  #49  
Old 05-05-2009, 05:54 AM
Xelnaga Xelnaga is offline
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Quote:
Originally Posted by salesman View Post
EDIT: what weekly spar tourney, anyways? I don't recall
Chris did this weekly spar tourney ordeal for a bit, didn't last more than a month. The winner of the spar tourney got a statue in the complex and 5 ecs, same went for tagteams.

Quote:
Originally Posted by CaptainSkittles
Let's be honest, Graal doesn't take that much skill. Especially these days. Buy an expensive gun, hold d, profit.

Or, just lag.

Is there skill involved? Of course. Does it take as much time as picking enough flowers to buy an MS or M1 would? Absolutely not.
And why is it the pkers fault for fulfilling the original purpose of era instead of brainlessly picking flowers?
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  #50  
Old 05-05-2009, 05:58 AM
salesman salesman is offline
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Another thing I don't like about instant mega prizes for events is the fact that the same person will constantly win it. And with their newly earned lame weapons from the previous event, the odds are even more in their favor. I wouldn't mind doing something with a point system where "big" events give more points, as long as there is still ways for the good, but not greatest, pkers to earn points in smaller events. The points could eventually be cashed in for prizes or something. This would work very well with MontyPython's event system idea: http://forums.graalonline.com/forums...ad.php?t=85369

Last edited by salesman; 05-05-2009 at 06:00 AM.. Reason: added link
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  #51  
Old 05-05-2009, 05:58 AM
CaptainSkittles CaptainSkittles is offline
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Quote:
Originally Posted by Xelnaga View Post
And why is it the pkers fault for fulfilling the original purpose of era instead of brainlessly picking flowers?
It's not.

You're trying to act like it takes as much effort, it doesn't. If anything, this just shows how terrible the economy is.
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  #52  
Old 05-05-2009, 06:01 AM
Xelnaga Xelnaga is offline
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Quote:
Originally Posted by CaptainSkittles View Post
It's not.

You're trying to act like it takes as much effort, it doesn't. If anything, this just shows how terrible the economy is.
But it does take effort, except you're investing in your ability similarily to riding a bike you won't lose it easily. Rather than doing the same repetitive chore of picking flowers.



As for sales, I do agree that gangpoints could be "cashed in", that would be a fantastic idea.
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  #53  
Old 05-05-2009, 06:10 AM
CaptainSkittles CaptainSkittles is offline
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Quote:
Originally Posted by Xelnaga View Post
But it does take effort, except you're investing in your ability similarily to riding a bike you won't lose it easily. Rather than doing the same repetitive chore of picking flowers.



As for sales, I do agree that gangpoints could be "cashed in", that would be a fantastic idea.
Hey, I used to have flower picking down to a science. 4k an hour, thank you very much.

No, but I get what you're saying. It would be interesting if by PKing you could get closer towards a weapon, but there's a lot better ways to do it than handing out OP **** at gang events. Points playing into that would be cool.
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  #54  
Old 05-11-2009, 05:41 PM
Frankie Frankie is offline
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bump

the ideas in this thread are golden imo.
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  #55  
Old 05-11-2009, 07:36 PM
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  #56  
Old 05-11-2009, 07:43 PM
DuBsTeRmAn DuBsTeRmAn is offline
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Quote:
Originally Posted by Tigairius View Post
Why do you play Era?
Quote:
To shoot people with guns
No.

Quote:
To become rich and powerful to be able to kill people easily
No.

Quote:
Have control and be better than everyone else?
No.

Sorry, But all your question's fail. I play Era because i enjoy hanging out there with friends and have fun with useless crap like throwing my boomerang everywhere i can.
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  #57  
Old 05-19-2009, 03:13 PM
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Revival: You can't in all sense tell me that Era requires no level of mastery whatsoever. That whoever has the biggest gun, is bound to win. I can hand you an Mp5 Navy and use Dual Handguns and I guarantee that you will lose (Done it before).

Skill is the most irrefutable resource on the game, its the one of the few things that cannot be reset, removed, altered and etc.

Player A (Economist): Spent his time Picking Flowers and etc, inevitably becomes the richest player on the game.
Has purchased the most powerful weapons, but has neglected obtaining PK Skill.

Player B (PKer): Spent his time in the spar arena or on the PK Field, gaining money for nothong other than Ammunition. Has an adequate weapon given to him by a Gang Leader that is intrigued by his talent.

Reset Hits:

Who has more to show for it?

So CaptainSkittles, give it a shot. By an expensive gun, hold d and lets see how far it gets you. Thats the problem these days, new players trying to alter the entirety of the gameplay to revolve around their ideals, Era is a PK-Server, PK Ability gets you EVERYWHERE in the game, whether you accept it or not. Example: Me

Of all my hours, I probably have spent 10-12 of them actually working.

If you're not good enough to win the weapon in the event, then do what you do best. Pick flowers for 12 weeks and purchase it from the guy who was.
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  #58  
Old 05-25-2009, 03:19 AM
Frankie9011 Frankie9011 is offline
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I hate to admit it, but, Wil's entirely correct.
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  #59  
Old 05-25-2009, 04:33 AM
cbk1994 cbk1994 is offline
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I hate to admit it, but, Wil's entirely correct.
Agreed completely, as well as the hate to admit it .
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