Quote:
Originally Posted by Stefan
It's not that simple to add as you might think, since the observer mode is controlled by a script running on another server, and the observer mode algorithm depends on number of players and similar. Like I said before it would be simplier to add something to trigger some npc on the server a few seconds before it happens (or trigger it, and wait 5 seconds before actually switching).
On the other hand switching someone to observer mode shouldn't bug anything, and if there is some problem it might be good to report the exact problem.
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Sure.
When someone is kicked onto observer mode, their player stays where it is. They still block, etc. Really annoying at events. Can't d/c by RC, can't use any in-game tools, can't do anything at all.
Scripts recognize the player as still there, such as you can see them in playerlist, or in players var. However, no functions work on them.