Quote:
Originally Posted by Borstal
we are going to be working together
|
DOOMED TO FAILURE!
Just kidding.
It sounds interesting. Considering you're talking about cities giving strategic advantages, I presume it's all going to be one gmap - therefor, huge. If that is what you'll be doing, what will the proportions be like?
Will players be able to walk into and attempt to defend a 10*10 level city? Personally I think that'd lead to lack of coordination and people attempting (and probably often succeeding) in lone-wolf assaults against badly defended locations.
Or, will cities be a more manageable 2*2 or 3*3 levels?
Or have I got it completely wrong; will cities be invididual gmaps which players work their way through capturing (and then holding?) which gives their team some kind of bonuses?